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gDTA
0x00 - Finger A is in motion (only meaningful if gGTO = 1).
0x01 - Finger A has stopped due to a contact while opening.
0x02 - Finger A has stopped due to a contact while closing.
0x03 - Finger A is at the requested position.
gDTB : Finger B object detection status returns information on possible object contact from Finger B.
0x00 - Finger B is in motion (only meaningful if gGTO = 1).
0x01 - Finger B has stopped due to a contact while opening.
0x02 - Finger B has stopped due to a contact while closing.
0x03 - Finger B is at the requested position.
gDTC : Finger C object detection status returns information on possible object contact from Finger C.
0x00 - Finger C is in motion (only meaningful if gGTO = 1).
0x01 - Finger C has stopped due to a contact while opening.
0x02 - Finger C has stopped due to a contact while closing.
0x03 - Finger C is at the requested position.
gDTS : Scissor object detection status returns information on possible object contact from scissor maneuver.
0x00 - Scissor is in motion (only meaningful if gGTO = 1).
0x01 - Scissor has stopped due to a contact while opening.
0x02 - Scissor has stopped due to a contact while closing.
0x03 - Scissor is at the requested position.
When a contact is detected, the corresponding axis will stop unless one of these conditions is met: a new position
command is requested in the opposite direction, the requested force level is increased or the bit is clearedrGTO
and set again.