COMMUNICATION PLAY
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17-1 INSTALLATION PRECAUTIONS
• Toperformworksafely,besuretosecurethespacecorrespondingtonumber
ofmachinestobelinked.Failuretoobservethiscancauseaccident.
• Toavoidaccidents,useacablecoverthatwillnotcausepatronstotripwhen
layingnetworkcablesinareasofheavyfoottrafc.
• Topreventaccidentsandactsofvandalism,coverthenetworkcableswiththe
strongestcoverpossible.
• Beforestartingtowork,ensurethatthePowerSWisOFF.Failuretoobservethis
cancauseelectricshockorshortcircuit.
• Usecaresoasnottodamagewirings.Damagedwiringcancauseelectric
shockorshortcircuit.
• Donottouchundesignatedplaces.Touchingplacesnotdesignatedcancause
electricshockorshortcircuit.
• Theworkdescribedbelowshouldbecarriedoutbythesitemaintenance
personnelorotherqualiedprofessional.Workcarriedoutbypersonnelwithout
thenecessaryskillortechnologycancauseaccident.
• Toperformworksafelyandavoidseriousaccidentsuchasthecabinetfalling
down,donotperformworkinplaceswherestep-likegradedifferences,aditch,
orslopeexist.
• Topreventaccidentswhileworkingorwhileoperatingtheproductafterit
hasbeeninstalled,besurenottoconductanyproceduresotherthanthose
giveninthismanual.Therearecasesinwhichproceduresnotcoveredinthis
manualrequirespecialtoolsandskills.Ifaprocedurenotgiveninthismanualis
required,requestservicefromtheofcegiveninthismanualorfromthepointof
purchase.
For this game, up to 6 machines can be networked together allowing up to 6 players to play simultaneously. In
this instance, connecting the communication cable and adjustment to the settings for communication play will be
required.
Since 2 or more machines are to be linked, sufcient power corresponding to the number of machines used need to
be supplied. Note that as a standard, the per machine capacity should be14A for the 100-120V area, and 6A for the
220-240V area.
17 COMMUNICATION PLAY