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Texas Instruments TI-83-Plus User Manual

Texas Instruments TI-83-Plus
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86 Chapter 2: TI-83 Plus Specific Information
TI-83 Plus Developer Guide Third Release May 28, 2002
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92 93 94 95
63
62
61
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2
1
0
Y Coordinate
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...
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X Coordinate
Fig. 2.12: Pixel Coordinates
Coordinates are input to drawing routines mainly in a register pair such as BC, where
BC = (X,Y) drawing pixel coordinate.
For example, the upper top left pixel in the display is drawing pixel coordinates
(0,63); (X,Y).
Note: The drawing routines, by default, DO NOT use the last row of pixels, Y = 0 and the last column of
pixels, X = 95. This is done to allow for an odd number of pixels for both the X and Y axes. This
restriction can be overridden thus allowing for the drawing routines to make use of the entire
display.
Drawing in a split screen
If either Horizontal or Vertical (G-T) split screen is the current mode, the output from
the drawing routines will be affected. Listed below are the effects of each split mode.
Horizontal
Valid Y pixel range = 1 – 31, where Y-pixel row 1 is moved up
32 rows from its normal position.
Vertical (G-T)
Valid Y pixel range = 1 – 51, where Y-pixel row 1 is moved up
12 rows from its normal position.
Valid X pixel range = 0 – 31, with X-pixel column 0 in its original
position.
If split screen modes are not required by an application, it is recommended that all
drawing routines be performed with no split modes set. See the Split Screen section
for further information.

Table of Contents

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Texas Instruments TI-83-Plus Specifications

General IconGeneral
Display TypeLCD
Display Resolution96 x 64 pixels
Power Source4 AAA batteries
Programming LanguageTI-BASIC, Z80 Assembly
Backup PowerCR1616 or CR1620 lithium battery
RAM24 KB
ProcessorZilog Z80
Weight7.4 oz (210 g) with batteries
Dimensions7.3 x 3.5 x 0.9 inches

Summary

Introduction

Conventions Used in this Guide

Defines conventions for program text, syntax, and optional parameters in guide examples.

Purpose of this Guide

Explains the types of programs that can be created and the guide's focus on Flash ROM apps and RAM assembly programs.

TI-83 Plus Specific Information

ARCHITECTURE

Describes the TI-83 Plus architecture composed of several layers: Hardware, Drivers, Tools, and Programming.

HARDWARE LAYER

Covers the Zilog Z80 CPU, RAM, and Flash ROM components of the TI-83 Plus unit.

Z80 RAM Structure

Explains the 32K RAM partitioning into areas like System RAM, User RAM, and Floating Point Stack.

Flash ROM Structure

Details the 512K Flash ROM composition, divided into 32 pages of 16K each.

System Routines

Explains accessing TI-83 Plus system routines using Z80 RST instruction and macro-instructions.

Variable Naming Conventions

Outlines rules for naming variables, including predefined and user-defined names and their formats.

System Variables Area

Describes preallocated system RAM variables essential for built-in functionality.

DRIVERS LAYER

Covers keyboard input, display access, and link port communication functionalities.

Display

Details accessing the TI-83 Plus display via system routines or directly writing to the display driver.

Graphing and Drawing — What’s the difference?

Differentiates between pixel-based drawing routines and graph routines tied to WINDOW settings.

TOOLS AND UTILITIES LAYER

Covers essential development tools like error handlers, utility routines, and debugging features.

Error Handlers

Explains setting up error exception handlers using AppOnErr and AppOffErr macros to capture system errors.

Temporary Variables

Discusses temporary variables used for intermediate results and their management.

Entering and Exiting an Application Properly

Details how applications interact with the TI-83 Plus application loader and state monitor.

Application Development Process

PROGRAMMING LAYER

Covers the final layer of TI-83 Plus architecture, focusing on TI BASIC, ASM, and Applications.

Applications

Defines applications as Flash ROM programs, their PC creation, signing requirements, and larger scale.

DEVELOPMENT SYSTEM

Introduces the simulator for general development, setup, and sample application creation.

Using the Simulator System — Requirements for Getting Started

Lists requirements for TI-83 Plus application development using Zilog Developer Studio and TI Simulator/Debugger.

Debugging the Application

Demonstrates setting breakpoints, modifying RAM, and using the Memory Map view for debugging.

Downloading the Application

Explains using TI GRAPH LINK or TI Connect to download applications to calculators.

Development Tools

DEVELOPMENT ARCHITECTURE

Outlines the TI development architecture based on the TI simulator/debugger and Zilog Developer Studio.

TI SOFTWARE SIMULATOR AND DEBUGGER

Describes the TI-83 Plus simulator for debugging applications, detailing menu options and operations.

Breakpoints

Explains setting and removing breakpoints via the manual setup dialog box in the debugger.

CPU View Window

Displays processor information such as index registers, stack pointer, and flags.

Flash View Window

Displays entire Flash memory contents, allowing address viewing and toggling between physical/logical modes.

RAM View Window

Displays entire RAM contents, allowing address viewing and toggling between physical/logical modes.

Key Press Recording and Playback

Allows recording and playing back key presses, with setup options for files and rates.

Support in Writing Applications

Lists resources for help in writing TI-83 Plus applications, including guides and tutorials.

Glossary

TI-83 Plus “Large” Character Fonts

TI83 Plus “Small” Character Fonts

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