EasyManua.ls Logo

ULEAD COOL 3D - Default Chapter; Table of Contents

ULEAD COOL 3D
100 pages
Print Icon
To Next Page IconTo Next Page
To Next Page IconTo Next Page
To Previous Page IconTo Previous Page
To Previous Page IconTo Previous Page
Loading...
3
Contents
Welcome to Ulead COOL 3D Production Studio ................................................6
Getting help ............................................................................................................................................... 7
Installation ................................................................................................................................................. 7
Running Ulead COOL 3D Production Studio............................................................................................ 8
Getting updates ......................................................................................................................................... 8
Workspace ...........................................................................................9
Getting started ..................................................................................... 12
Using the EasyPalette ............................................................................................................................ 12
Using Composition presets ...........................................................................................................................12
Using Objects presets....................................................................................................................................13
Dimensions ......................................................................................................................................................14
Creating and editing objects .................................................................... 15
Adding and editing text ............................................................................................................................ 15
Adding and editing 3D graphics and shapes .......................................................................................... 16
Using the Path Editor.....................................................................................................................................16
Creating basic 3D objects .............................................................................................................................19
Creating lathe objects ....................................................................................................................................20
Importing 3D models .............................................................................................................................. 21
Selecting and grouping objects............................................................................................................... 22
Using the Object Manager ............................................................................................................................22
Editing object style .................................................................................................................................. 24
Color.................................................................................................................................................................24
Texture .............................................................................................................................................................25
Transparency..................................................................................................................................................28
Bevel.................................................................................................................................................................28
Modifying individual faces of an object ........................................................................................................30
Object precision and quality..........................................................................................................................30
Wireframe display ...........................................................................................................................................31
FreeForm ............................................................................................................................................... 31
3D scene basics ................................................................................... 33
Camera .................................................................................................................................................. 33
Lens type and distance..................................................................................................................................34
Background............................................................................................................................................ 35
Color Background...........................................................................................................................................35
Image Background .........................................................................................................................................36
Video Background ..........................................................................................................................................37
Background Audio .................................................................................................................................. 38
Understanding the 3D coordinate system............................................................................................... 39
Light ........................................................................................................................................................ 40

Table of Contents

Related product manuals