Editing Mixes: Chapter 5
QS6 Reference Manual 41
LEVEL SETTING FOR EACH PROGRAM
The Level function (press [60]) of Mix Edit is used to control several parameters that
deal with the audio output of the selected channel. Parameters in the Level
Function’s group include: Volume, Pan, Output, Effects Send Level, Effects Bus and
Program Enable.
Enable (On or Off) Page 1
This determines whether the selected channel is enabled or disabled. When disabled,
no sound will be heard. The Channel indicator in the display for a disabled channel
will not appear except when selected for editing.
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Even if a channel is enabled, it will not play unless the proper settings in the RANGE
(LOW/HIGH) and MIDI/KEYBOARD functions are made (see pages 38 & 40).
Volume (00 to 99) Page 2
This sets the overall volume for a channel. Higher numbers give higher levels.
Pan (<3 to 3>, or PROG ) Page 3
This determines the pan position of the selected channel. When set to PROG, the
Pan setting will be that stored with the Program assigned to the selected channel.
However, you can override this setting by selecting a different value, thereby
assigning the channel’s panning between the left and right outputs.
Output (ON, OFF, or PROG) Page 4
This determines the audio output assignment for the selected channel. When set to
PROG, the channel will use the Output assignment of the Program. However, you
can override this assignment by setting this parameter to something different.
Selecting ON will assign the channel to the audio outputs. When set to OFF, the
channel will not be sent to the outputs (but can still feed an effect bus).
Effect Level (00 to 99, or PROG) Page 5
This determines the amount of signal from the selected channel that will be sent to
the effects, using one of the four effects buses as determined by the Effect Bus
parameter (see below).
Effect Bus (1, 2, 3, 4, or PROG) Page 6
This determines which effect bus the selected channel will be routed to. When set to
PROG, the effect bus assignment will be that stored by the channel’s Program. 1, 2,
3 or 4 overrides the Program’s bus assignment, sending all sound layers of the
Program to the chosen bus.