Chapter 6: Editing Programs
82 QS6 Reference Manual
PROGRAMMING DRUM SOUNDS
To program a sound in Drum Mode, you must first set the Sound Type to “Drum” for
that particular sound in the Voice Function, page 2 (see previous section). The [0] –
[9] buttons are used to select a Drum (1–10), regardless of which Function or Page is
selected (except Effect, Name and Misc.). For an explanation of the basics of Drum
Mode, see page 56.
VOICE
The Voice function (press [40]) is where you choose the particular sample for the
selected drum (1–10). Similar to the normal Assign Voice function, sounds are
divided into groups. After selecting the group (on page 3), you then select the sample
within the group (on page 4). Here is a chart listing the various drum samples in their
respective groups.
Group Voice
Kick Stab Kick, Deep Kick, Spike Kick, Flap Kick, GarageKick, PillowKic, Elect Kick
Snare Studio Snr, TurboSnare, PiccoloSnr, Crisp Snr, Power Snr, Dance Snr, Rimshot,
Side Stick
Hi Hat Closed Hat, Edge Hat, Open Hat, FootClosed
Toms Hi Pwr Tom, Lo Pwr Tom, Hi Mid Tom, Mid Tom, Lo Mid Tom, Hi Flr Tom, Floor
Tom, Lo Flr Tom, Hi Slam Tom, Md Slam Tom, Lo Slam Tom, Hi Cannon, Mid
Cannon, Lo Cannon
Cymbal Cym Ride, Cym Bell, Cym Crash, Cym China, Cym Splash
Percus Tympani, TbularBell, Asian Drum, Cabasa, Castanet, Clave, High Agogo, Low
Agogo, Bongo Hi, Bongo Low, Conga High, Conga Lo, Conga Slap, Cowbell,
Triangle, TriangleMt, Guiro Long, GuiroShort, Hand Clap, Shaker, Maracas,
Tambourine, Timbale Hi, Timbale Lo, Log Drum, Vibrasmack, WoodBlk Hi,
WoodBlk Lo, Waterphone, SambaWhstl, ShortWhstl, Alert, Android, Cyborg,
Meteor, Supernova
Percus
FX
Zap Attk 1, Zap Attk 2, Zap Attk 3, Mini Attk, Pop, Pop Attk, Bottle Hit, Metal
Attk1, Metal Attk2, Fingersnap,Voice EFX1, Voice EFX2, Voice EFX3
Wave HiWhitNoiz, MidWhitNoiz, LowWhitNoiz, High Sine, Mid Sine, Low Sine,
HiSpectrl1, LoSpectrl1, HiSpectrl2, LoSpectrl2, HiCrickets, LoCrickets,
Inharm 1, Inharm 2, High Saw, Low Saw, High Pulse, Low Pulse,
HiAcidRez, LoAcidRez, Metal Wave, HiMetlMute, LoMetlMute, Hi
DistGtr, LowDistGtr, Hi PwrHarm, LowPwrHarm, Hi FunkGtr,
LowFunkGtr, Hi MuteGtr, LowMuteGtr, HiElecHarm, LoElecHarm,
ClsclHarm, HiBassHarm, MidBassHrm, LowBassHrm, HiSlpBass,
LoSlpBass, Hi BassPop, LowBassPop, Muted Bass, Stik Bass,
StudioBass, JazzFingrd, JazzPicked, Fretless, AcousBass, 60's Combo,
Hi Piano, Mid Piano, High Sync, Low Sync, Hi Synth, LowSynth, Ahhs
Low, Ahhs Mid, Ahhs High, Oohs Low, Oohs Mid, Oohs High
Rhythm PsiBeat 1, PsiBeat 2, PsiBeat 3, PsiBeat 4, PsiBeat 5, Kick Loop1, Kick Loop2,
Kick Loop3, Kick Loop4, Kick Loop5, SnareLoop1, SnareLoop2, SnareLoop3,
Backbeat, ClsdHHLoop, OpenHHLoop1, OpenHHLoop2, FootHHLoop, Ride
Loop1, Ride Loop2, Ride Loop3, Tick Talk, Swingset, Bongo Loop, BlockLoop1,
BlockLoop2, BlockLoop3, HiTriLpHd, HiTriLpSf, LoTriLpHd, LoTriLpSf, Tamb
Loop1, Tamb Loop2, ShakerLoop, ShuflShakr, PopperLoop, BottleLoop, Motor,
MiniNoizLp, HvyMetalLp, Machine Lp, Kah Loop, Bass Loop, SynBass Lp,
LEVEL