Chapter 6: Editing Programs
84 QS6 Reference Manual
use curve “2 of 3” while drum 3 would use “3 of 3”). For more details about the 13
velocity curves, see the illustration on page 64.
Note # (000 to 127/C-2 to G8) Page 2
Each drum can be assigned to a single note which will trigger the drum sound when
played. You can also set the note assignment by holding [80] and tapping the key on
the keyboard you want to set as the note for the drum.
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Only one drum can be assigned to a single note within a single Program sound . If
more than one drum in a sound is assigned to the same note, only the higher number
drum will sound.
Note # Range (0 to +3) Page 3
Each drum can be assigned a range of notes (up to 3) above the root note which will
trigger the drum sound when played. This parameter specifies the note range of the
selected drum (0 to +3).
AMP ENVELOPE
Decay (0 to 99, Gate00 to Gate99) Page 1
Page 1 in the Amp Envelope (press [110]) Function lets you adjust the Decay time of
the selected drum (00 to 99, Gate00 to Gate99). If this is set to 0, only the very
beginning of the drum sample is played; setting this to 99 will cause the entire drum
sample to play. When set above 99, the Decay uses a gated mode. The Decay can
still be set between 0 and 99, but in 5-step increments (e.g., Gate00 = Decay setting
of 0 with gating, Gate05 = Decay setting of 5 with gating, etc.). Gating means that the
drum sound will continue to be played as long as the key is held. This is useful for
longer sounds, like cymbals, when you wish to hear a short crash by playing a short
note but can still hear a longer crash by keeping the note held down.
Mute Group (Off, 1, 2, or 3) Page 2
This is an important feature when using multiple sounds of the same instrument. Mute
Groups allow multiple drums to share a single voice. For example, if you have
assigned a Closed Hat and an Open Hat to two different notes, playing either note
should cut-off the other (if it had recently been played). This creates a more realistic
sound, since an actual Hi Hat is only capable of making one sound at a time.
In the Amp Envelope function, Page 2 is used to assign the selected drum to one of
the three Mute Groups. In our example above, both Hi Hat drums would be assigned
to the same Mute Group. The additional Mute Groups can be used by other sounds
that you wish to cut-off each other, but do not want to interfere with the Hi Hat
sounds.