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D16 Group PunchBOX - Generators Section; Generators Section Breakdown

D16 Group PunchBOX
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DESCRIPTION OF OPERATION GENERATORS SECTION
Descripon of operaon
4 generators that produce the Kick tone components are the heart of the instrument. Their outputs are mixed and sent to the eect
cascade (series), and then to the plug-in audio output. The instrument is monophonic and may respond to the pitch and/or velocity
of the MIDI tones depending on the sengs.
Generators Secon
The generators secon consists of 4 independent modules (generators) which when mixed constute the Kick instrument. Each generator
has a specic funcon in the process:
Click – Generates the bass drum’s accents; inial, short clicks.
Tops – Responsible for the delivery of the accent’s sustain (slightly longer tones present typically in the higher frequencies).
Tools Addional rumbles, background sounds etc. that accompany the primary tone.
Kick – Basic/primary tone that is the body of the bass drum.
Click, Tops and Tools generate the auxiliary components of the nal tone. They are based only on the samples. Each of them has
a substanal factory sample bank.
Kick generates the primary tone (body) component. It may serve as a Sampler or Synthesizer (with a few available alternave generator
engines that may be selected). Similarly to the other generators, Kick is also provided with substanal factory content (samples and presets).
The open architecture of the instrument allows you to import the external samples as the user resources.