Version 1.6
40 | Entering Information
MG6250 • Section Programming Guide
Entering Information
When programming certain features of your MG6250 (e.g., entering a zone name), you will be required to enter decimal and hexadecimal values using the console’s
keypad and arming keys.
Decimal and Hexadecimal Values
Table 13 describes the console’s alphanumeric key inputs.
Keypad Letter Assignment
77 Repeater AC trouble
01 - 04 Repeater number
1
99 Any repeater number
78 Repeater AC trouble restore
01 - 04 Repeater number
1
99 Any repeater number
79 Siren tamper trouble
01 - 04 Siren number
1
99 Any siren number
80 Siren tamper trouble restore
01 - 04 Siren number
1
99 Any siren number
81 Siren supervision loss
01 - 04 Siren number
1
99 Any siren number
82 Siren supervision loss restore
01 - 04 Siren number
1
99 Any siren number
83 Siren low battery
01 - 04 Siren number
1
99 Any siren number
84 Siren low battery restore
01 - 04 Siren number
1
99 Any siren number
85 Siren AC trouble
01 - 04 Siren number
1
99 Any siren number
86 Siren AC trouble restore
01 - 04 Siren number
1
99 Any siren number
Table 13: List of alphanumeric key inputs
Key Value or Action Key Value or Action
1 1/special characters (+ - / @ * . , : _ #)00
2 A/B/C/2 Inserts a space
3 D/E/F/3
OFF Deletes character which precedes cursor
4 G/H/I/4
STAY Toggles between uppercase and lowercase characters
5 J/K/L/5
SLEEP Allows entry of special characters (see table 14)
6 M/N/O/6 Clears entire entry
7 P/Q/R/S/7 # Accesses next menu or section
8 T/U/V/8
Moves cursor one step forward
9 W/X/Y/Z/9
Moves cursor one step backward
Table 12: Reportable Events/Saved Events (continued)
Event Event Description Sub-event Sub-event Description Area
Table 14: Keypad letter assignment
Key
Press Key
Once
Press Key
Twice
Press Key
Three Times
1ABC
2DEF
3GH I
4JKL
5MNO
6PQR
7STU
8VWX
9YZ