Palette
When in programming, you will find some of the positions or colors frequently used. The console allows
you to store the frequently used data, like an artist using his palette. Therefore, you can access such data
quickly by pressing a single button. 20 x 5 pages of palettes are available on the console.
Actually, when patching a fixture, Showtec Creator 2048 will automatically load 10 preset positions, 10
colors and 10 gobos into the palette of this fixture. That allows you to apply a specific color and/or gobo
without searching. Normally, the positions shall be edited in advance but the preset palettes shall be
provided in the personality files.
1. Customize Palette
The Creator allows you to select the way in which the palettes can be used.
01) Press <Setup> and then press <Down> to scroll down.
02) Press <A> [User Setting].
03) There are 2 options in the menu:
Save Pal. Not link A/Save Pal. Link Attr.: When recording a palette entry, you can select to link it
to attributes or not. If yes, then only the data of the selected attributes in the programmer will be
recorded. Otherwise, all the data in the programmer will be recorded.
Use Pal. Not link At/Use Pal. Link Attr.: When loading a palette entry, you can select to link it to
attributes or not. If yes, then only the data of the selected attributes will be loaded. Otherwise, all
the data will be loaded.
2. Palette Page
Palette pages can be locked/unlocked, as fixture pages are turning.
01) Press <Setup> and then press <Down> to scroll down.
02) Press <A> [User Setting].
03) Press <Down> to scroll down.
04) Press <E> [Palette Page ON/OFF].
If set to ON, then the palette pages will turn together with the fixture pages.
If set to OFF, then the palette page will be locked on page 1.
3. Shared and Individual Palette
Palette entries can be shared or individual.
Shared: If there is only one fixture in the programmer (you have only changed one fixture) when
recording the palette entry, then you can use that palette entry for all fixtures of the same type. So
you could save a value for “Red” on the first of your moving heads and then use that value for any
of your other moving heads. This is a shared palette, useful for values which are the same for all the
fixtures of one type, such as color, gobo, prism etc. The preprogrammed palettes are all shared.
Individual: If there is more than one fixture in the programmer when recording the palette entry, then
the entry is unique for each fixture. Therefore, when you save an entry with pan/tilt positions for your 4
central moving heads, those positions will only ever apply to those fixtures. You can later add values
for other fixtures; fixtures which have no values saved will not change when the palette is recalled.
This is an individual palette, useful for values which vary for each fixture, like pan, tilt and image
focus.
4. Which attributes are stored in palettes
A palette entry can store any or all attributes of a fixture, so you could store position, color and gobo in
the same palette entry. However, it is easier to operate the Showtec Creator 2048 if you have some
palettes for position, some for color, some for gobo and so on. There are 100 palettes available so you do
not need to mix them up.
Some attributes are linked to each other. When we store or recall the first attribute, the console will store
all the other modified attributes or recall al the other attributes stored with data. The 4th attribute button
is also linked to the 9th and the 10th attribute buttons.