2. Blocking a Shape
01) Select your fixtures (or a range of fixtures) by pressing the fixture/group buttons.
02) Press <Shape>, press <A> [Playback a Shape], press <Down> and finally press <E> [Block Shape].
03) Choose the kind of shape which you would like to block (All, Pan/Tilt, Dimmer, RGB or CMY).
04) The shape will now be blocked on the chosen fixtures.
3. Shape Parameters
It is quite easy to modify the range and the speed after a shape is selected. To create the most
wonderful shape effects, the more fixtures the better.
01) Press <Shape>.
02) Press <C> [Shape Parameters].
03) Highlight the desired shape by pressing a soft key. Then, adjust the value by turning the Wheel V.
If you have more than one shape running, the controls have effect upon the most recent one. You
can edit the parameters of any shape that is running using the Edit Shape function, see later in the
chapter.
The minimum size is zero. This will “hide” the shape, and the fixture will resume its previous settings. The
shape is, however, still active.
The minimum speed is Stop. This will freeze the shape and will offset the positioning of the fixture.
Size: The amplitude. When set to 0, the shape will be paused.
Speed: The running speed of the shape. When set to 0, the shape will be paused.
Repeat: This introduces a smaller offset into the timing of the shape across each fixture. The period of
a shape (in other words, interval angle between two neighbouring fixtures) is 360°.
Spread: This can vary from all fixtures moving identically, fixtures working in pairs (spread = 1) through
to all fixtures being distributed evenly through the shape, so the first fixture is just starting the shape as
the last one finishes (spread = even). When set to 1, then the 1
st
and the 3
rd
fixture will perform the
same. When set to 2, then the 1
st
and the 4
th
fixture will perform the same. When set to Even, then all
the fixtures will be distributed evenly in the shape period, to create an even wave.
Direction: You can set one of the 4 shape movement directions.
Loop Playback/Bounce/Stop On First Process: If set to Loop Playback, the Creator will run the current
shape for the unlimited amount of times. If set to Bounce, the Creator will run the current shape from
start to finish and then from finish to start. If set to Stop On First Process, the Creator will run the current
shape only once.
Center: Set one of the 2 options. Absolute (the reference point is the absolute center point of the
fixture) or Relative (the reference point are the manually preset pan/tilt settings).
Width1: Set the percentage of time during which the Creator will perform the desired shape. Width 1
cannot be used together with Width 2.
Width2: Set the percentage of the desired shape size. Width 2 cannot be used together with Width 1.
Quick Group: Shapes can be divided into groups in a fast way. Fixtures which belong to the same
group will act the same.
Advanced Group: Sometimes it is useful to have several fixtures to run a shape as a group. In this
case, you can use the Group function. Press <A> [Advanced Group] to enter. The menu contains the
following options:
Number of groups: The number of groups which we need to define. By setting Spread, you can
select the group quantity, not fixture quantity.
Group number: The fixture buttons of the group number will light up. To add a fixture to the
group number, press the desired fixture button until it lights up. If you press any button by
mistake, you will need to return to the settings of the original fixture group.
Group -> <-: Outward auto grouping
Group <- ->: Inward auto grouping
Reset: Reset the group number to fixture number.
Auto group: The fixtures will automatically be grouped, in a consequent order.
Increase group: The fixtures will be grouped with an add-on number.
Start Process: Define the start position.
Offset Degree: Define the end position. If the run mode is set to “Stop on Final Process,” adjust this
option to set the offset of the fixtures.
Reload: Press the button to restart the current shape.
Remove & Remain Offset: The number of shapes which run simultaneously is limited. However, when