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Yamaha MagicStomp - Error Messages; Trouble Shooting

Yamaha MagicStomp
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28
Distortion Multi (Flange)
Multi effect consisting of Comp + Distortion + Flange+ Delay + Reverb. Mainly used for direct connection to guitar
amps front input.
Parameter Display Range Description
Type TYPE
Lead1, Lead2, Drive1, Drive2,
Crunch1, Crunch2, Fuzz1,
Fuzz2, Distortion1, Distortion2,
Overdrive1, Overdrive2, Tube,
Solidstate, Bypass
Distortion type
Gain GAIN 0.0 to 10.0 Adjusts the amount of distortion
Master MSTR 0.0 to 10.0 Adjusts the volume
Tone TONE 0.0 to 10.0 Adjusts the tone
EQ 1 Freq. EQ1F 50.0 to 400 Hz Specifies the post effect EQ1 frequency
EQ 1 Gain EQ1G -12.0 to 12.0 dB Specifies the post effect EQ1 gain
EQ 1 Q EQ1Q 0.100 to 20.0 Specifies the post effect EQ1 Q (bandwidth)
EQ 2 Freq. EQ2F 200 to 1.6 Hkz Specifies the post effect EQ2 frequency
EQ 2 Gain EQ2G -12.0 to 12.0 dB Specifies the post effect EQ2 gain
EQ 2 Q EQ2Q 0.100 to 20.0 Specifies the post effect EQ2 Q (bandwidth)
EQ 3 Freq. EQ3F 600 to 4.80 kHz Specifies the post effect EQ3 frequency
EQ 3 Gain EQ3G -12.0 to 12.0 dB Specifies the post effect EQ3 gain
EQ 3 Q EQ3Q 0.100 to 20.0 Specifies the post effect EQ3 Q (bandwidth)
EQ 4 Freq. EQ4F 2.00 k to 16.0 kHz Specifies the post effect EQ4 frequency
EQ 4 Gain EQ4G -12.0 to 12.0 dB Specifies the post effect EQ4 gain
EQ 4 Q EQ4Q 0.100 to 20.0 Specifies the post effect EQ4 Q (bandwidth)
Pre EQ Level PELV 0.0 to 10.0 Specifies the pre effect EQ level
Pre EQ 1 Freq. PE1F 50.0 to 500 Hz Specifies the pre effect EQ1 frequency
Pre EQ 1 Gain PE1G -12.0 to 12.0 dB Specifies the pre effect EQ1 gain
Pre EQ 1 Q PE1Q 0.100 to 20.0 Specifies the pre effect EQ1 Q (bandwidth)
Pre EQ 2 Freq. PE2F 200 to 2.00 kHz Specifies the pre effect EQ2 frequency
Pre EQ 2 Gain PE2G -12.0 to 12.0 dB Specifies the pre effect EQ2 gain
Pre EQ 2 Q PE2Q 0.100 to 20.0 Specifies the pre effect EQ2 Q (bandwidth)
Pre EQ 3 Freq. PE3F 1.00 k to 10.0 kHz Specifies the pre effect EQ3 frequency
Pre EQ 3 Gain PE3G -12.0 to 12.0 dB Specifies the pre effect EQ3 gain
Pre EQ 3 Q PE3Q 0.100 to 20.0 Specifies the pre effect EQ3 Q (bandwidth)
Comp. Threshold CTHR -54.0 to 0.0 dB Level at which compressor activates
Comp. Ratio CRAT 1:1 to :1 Compression ratio
Comp. Attack CATT 0 to 120 ms Time required for compressor to peak after exceeding threshold
Comp. Release CREL 6 to 11500 ms Time required for compressor to terminate after going below threshold
Comp. Knee CKNE Hard, 1 to 5 Adjusts the width of the gain curve just above the threshold
Comp. Gain CGAI 0.0 to 18.0 dB Output level
N. G. Threshold NGTH 0.0 to 10.0 Level at which the noise gate activates
N. G. Attack NGAT 0.0 to 120 ms Time required for the noise gate to open after signal exceeds threshold
N. G. Hold NGHL 0.02 to 2040 ms Time noise gate stays open
N. G. Decay NGDC 6 to 44500 ms
Time required for the noise gate to close after signal goes below thresh-
old
Wave WAVE Sine, Triangle Modulation waveform
Flanger Delay FLDT 0.0 to 10.0 ms Flanger delay time
Flanger Speed FLSP 0.0 to 10.0 Modulation speed
Flanger Depth FLDP 0.0 to 10.0 Modulation depth
Flanger Feedback FLFB -99 to 99 Flanger feedback
Flanger Level FLLV 0.0 to 10.0 Flanger level
FB. Delay DTFB 0.0 to 1000.0 ms Loop delay time
Tap L DT.L 0 to 100 % Left channel delay output time (see page 31)
Tap R DT.R 0 to 100 % Right channel delay output time (see page 31)
Delay FB. Gain D.FB -99 to 99
Feedback gain (plus values for normal-phase feedback, minus values for
reverse-phase feedback)
Delay High D.HI 0.1 to 1.0 Delay high-frequency feedback ratio
Delay Level DLVL 0.0 to 10.0 Delay level
High Pass Filter DHPF Thru to 8.00 kHz High-pass filter cutoff frequency. For delay, reverb
Low Pass Filter DLPF 50.0 Hz to Thru Low-pass filter cutoff frequency. For delay, reverb
Reverb Ini. Delay RIDL 0.0 to 500.0 ms Initial delay before reverb begins
Reverb Time RT 0.3 to 99.0 s Reverb time
Reverb High R.HI 0.1 to 1.0 ms High-frequency reverb time ratio
Reverb Diffusion RDIF 0 to 10 Left and right reverb spread
Reverb Density RDNS 0 to 100 Reverb density
Reverb Level RLVL 0.0 to 10.0 Reverb level

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