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Flashforge DREAMER - Model Manipulation and Editing; 6.2.5 Move; 6.2.6 Rotate

Flashforge DREAMER
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Flashforge Corporation
Dreamer User Guide | www.flashforge.com
36
Click [View]--[Show Model Outline], it will highlight the yellow border of the
object
Show Steep Overhang
Click [View]--[Show Steep Over hang]. When the intersection angle between the
model surface and horizontal line is within the overhang threshold value, the surface
has steep overhang and it becomes red in the software. Overhang threshold value
could be set as needed. The default value is 45 degree.
6.2.5 Move
Select the object and move the object by the following two methods:
Method 1: Click the [Move] icon on the left, Long press the left mouse button and
drag to adjust the location of the model in XY direction. Long press the Shift key and
the left mouse button, drag to adjust the location of the model in Z direction. The
distance and the direction of the movement shall be displayed.
Method 2: Click the [Move] button on the left and then enter the distance value.
Click [Reset] to reset distance values.
Note: Users shall click [Center ] and [On Platform] after the location adjustment to
ensure the model(s) be within the build area and on the build platform. If a specified
position is needed, only click [On Platfor m].
6.2.6 Rotate
Select the target object and rotate the object by the following two methods:
Method 1: Click the [Rotate] icon on the left and three mutually perpendicular rings
appear around the object. Click one ring and rotate on the present axis, you will see
the rotation angle and direction in the center of circle. In this way, you could make the
model rotate on X/Y/Z axis.

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