Updating Firmware
The studio automatically manages firmware updates when going online with a device and downloading a
configuration to a device. Download the latest studio from the product web page
to obtain the latest
firmware. Do not power off the device or interrupt the connection once the update is in progress as this
may corrupt the firmware and/or the configuration.
Resetting an Online Device
To reset an online device, first select the device in the Project panel and then navigate to
Device…Reset Device.
General Configuration Process
To configure a device, add the desired protocol(s) and configure any objects associated with the
respective protocol(s). Any changes will take effect once the c onfiguration is downloaded to a device.
Note that numeric values can be entered not only in decimal but also in hexadecimal by including “0x”
before the hexadecimal number.
5.2 General Object Editing Activities
The following editing activities apply for all types of configuration objects and project elements.
Adding an Object
To add an obj ect, click on an item (protocol driver or Node, for example) in the Project panel. Any
available objects for that item will be listed in the Available Objects panel (the panel title depends on
the currently-selected item). An object can then be added to the item by:
• Double-clicking on it.
• Right-clicking on it and choosing Add from the context-sensitive menu.
• Hitting the <ENTER> key on the keyboard when the object is selected.
• Dragging it into the Project panel.
• Selecting it and selecting Add Selected Device from the Edit menu.
• Selecting it and clicking the Add button in the toolbar.
The object’s configurable fields can then be populated with valid values (where applicable).
Viewing an Object
In the Project panel, select a parent object to display a summary of all its child objects. For example,
selecting a protocol driver will display the driver’s configuration in the Summary panel and list of current
objects in the Object List panel.
Updating an Object
To update an object, select the object in the Project panel and make any required changes in the
Settings panel.
Deleting an Object
An object can be deleted by performing one of the three following actions:
• Selecting the object in the Project panel and dragging it. A trash can icon will appear at the bottom
of the Project panel, and dragging the object to the trash will then delete it from the project.
• Hitting the <DELETE> key on the keyboard when the object is selected in the Project panel.
• Right-clicking on the object in the Project panel and choosing Remove from the context-sensitive
menu.
• Selecting Remove Selected Item from the Edit menu when the object is selected.
• Clicking on the Remove button in the toolbar when the object is selected.
Note that this action cannot be undone. Deleting an object will also delete all of its child objects.
Copying and Pasting an Object
To copy an object, first click on an item in the Project panel. An object can then be copied by: