MNP11M01GB06 May 2007- Rev.4 Page: 25 de 40
If 0_49 = 0 there isn´t promotion programmmed, so it isn´t possibble to make
discounts. If 0_49 = 1 there is promotion, and now there are two banks of prices, the
bank 1 are prices without discounts and the bank 2 are prices with discounts. If 0_49
= 1 and all credit is from card gets the price from bank number 2, independent of the
hour. If the credit is from coin, bill or token and the hour is between the hours
programmed in address 1_49 and 2_49 gets the price from the bank 2, and if it isn´t
between the hours of 1_49 and 2_49 gets the price from bank 1.( The bank 1 the
prices can be from -101 to -149, and the bank 2 can be from -151 to -199).
( WHEN THE COMPACT DOESN´T WORK IN PRICES HOLDING)
0_49 : Possibility of scheduled promotion.
0: Not using scheduled promotion.
1: Activates this option.
1_49 : Discount in %
2_49 : Discount in units.
3_49 : Promotion start time (from 0 to 23 h).
4_49 : Promotion end time (from 0 to 23h).
When a discount have been programed in addresses 1_49 or 2_49 and all credit is
credit from card, the discount will be calculated automatically, and doesn´t care what
have been programed in addresses 0_49,3_49 and 4_49.
To carry out a discount with money, or bill it is neccessary to programe 0_49 = 1, to
programe in 1_49 or 2_49 the type of discount, and in 3_49 and 4_49 the hours for
the schedule promotion, when the hour of the compact will be between the hours of
the address 3_49 and 4_49 the discount will be done.
“__50” ACCESS CODE FOR THE SECOND LEVEL
To access the second programming level the user must introduce the access code
here. This code is a 4 digit number, introduced one by one.
Once access is obtained, the J-2000 will light the decimal point corresponding to the
units. In this situation this address allows the modification of the programmed code.
In addition to this programmable code there exists a permanent code that acts as
master code key. This “master” code is recorded with the coins accepted in the
E2PROM memory of the control card.
INTRODUCTION OF THE CODE
Upon pressing “2” a zero in digit 4 will light up. Consecutive presses of “3” will make
the digit shown increase. Once you reach the value corresponding to the 1st digit of
the code, press “2”. With this a zero in digit 3 will light. To introduce the other three
digits of the code proceed in the same way as described for digit 4.
Once the last digit is selected, press “2”, if the code is correct the decimal point
corresponding to digit 1 will light up, indicating that access to the second level has
been obtained.