Reference Guide
94
11A–11E VDA2 Velocity Sensitivity & Keyboard Tracking
VDA2 Velocity Sensitivity parameters determine how VDA2 EG responds to note velocity. The
Keyboard Tracking parameters determine how different areas of the keyboard affect VDA2 EG.
Operation is the same as for VDA1. See “9A–9E VDA1 Velocity Sensitivity & Keyboard
Tracking” on page 91.
12A–12E Pitch1 Modulation
These parameters allow you to modulate the pitch of Oscillator1 periodically. Modulation
frequency and intensity can also be controlled using After Touch and MIDI controller1.
12A Waveform: This parameter selects the type of modulation waveform.
When in Square1 is selected, the pitch changes between normal pitch and high pitch. In other
waveforms, it changes between high and low.
Frequency: This parameter determines the modulation frequency (speed).
LCD Parameter Range Description
12A
Waveform
TRI
SAW↑
SAW↓
SQR1
RAND
SQR2
Triangle
Sawtooth ↑
Sawtooth ↓
Square1
Random
Square2
Frequency (Frq) 0–99 Modulation Speed
Intensity(Int) 0–99 Modulation Intensity
12B
Delay (Delay) 0–99 Time from key press to modulation start
Fade In Time (FadeIn) 0–99 Rate at which modulation reaches specified Intensity
12C
Keyboard Sync
(K.Sync)
OFF
ON
Modulation will continue for subsequent notes
Modulation will restart for each new note
12D
Frequency Keyboard
Tracking (K.TRK)
–99…+99 Modulation sensitivity to keyboard tracking
Frequency After Touch
& Joystick (A+J)
0–9 Modulation frequency control by After Touch and Controller1
12E
After Touch
Modulation Intensity
(Aft)
0–99 Modulation intensity controlled by After Touch
Joystick Modulation
Intensity (JoyUp)
0–99 Modulation intensity controlled by the Controller1
11A VDA2 V.SENSø
Amp=+99 EGtm=00
11A
11B 11C
11E VDA2 K.TRK
AT0 DT0 ST0 RT0
11D 11E
11B VDA2 V.SENSø
AT0 DT0 ST0 RT0
11C VDA2 K.TRK ø
KeyC#1 Mode=XOFF
11D VDA2 K.TRK ø
Amp=+00 EGtm=00
ø
12A PITCH 1 MG ø
TRI Frq00 Int00
12A
12B 12C
12E PMG1 INT
Aft=00 XJoyUP=00
12D 12E
12C PITCH 1 MG ø
K.Sync:OFF
12B PITCH 1 MG ø
Delay00 FadeIn00
12D PMG1 FREQ ø
K.TRK+00 A+J=0
Triangle
Sawtooth ↑
Sawtooth ↓
Square1
Random
Square2