COCKPIT SX 
 Page 74 
Starting from the INFO display, carry out the follow-
ing steps to move to the mixer effect adjust menu: 
4 to MENU, r (SETUP appears),
3 to MIXER, r (TH >S4 appears, e.g.),
3 to MIX1, r
 
  Stick left  Stick right 
If you have activated flight phases (Î 17.10.2.),  the 
numbers indicate the flight phase to which the adjust-
ment applies. 
A further brief press on the 3-D digi-adjustor r opens 
the value for adjustment; the current value flashes. Set 
the appropriate value using the 3-D digi-adjustor. If you 
move the associated transmitter control, any changes 
you make will take effect on the model immediately. 
A brief press r on the 3-D digi-adjustor concludes the 
process. The flashing ceases, and the values are 
stored. 
Note: two values for A, E, R and F 
If you select AILERON, ELEVATOR, RUDDER or 
FLAP as source, there are always separate values to 
be set for each direction of travel of the transmitter 
control. Use the transmitter control itself to select the 
side of centre you wish to adjust. 
If SPOILER or THROTTLE is selected as source, there 
is always only a single value to be set. 
17.3.  Erasing the free mixers 
If you wish to erase a free mixer, the destination must 
be erased in the mixer definition.  
This is the procedure for erasing: 
4 to MENU, r (SETUP appears),
3 to MIXER, r (TH >S4 appears e.g.),
3 to MIX1, r (mixer appears),
3 to MIXDEF, r (mixer definition appears) 
 
  Current definition  Destination erased 
Turn the 3-D digi-adjustor to the left (4) until “--” ap-
pears after the “S” in the top line. This removes the 
mixer destination, and the mixer is erased. 
A brief press on the 3-D digi-adjustor r takes you back 
to the MIXDEF menu. There you can re-define the 
mixer (Î 17.1.) or leave the menu entirely                 
(4 to EXIT).
18.  Managing model memories  
Menu: MEMO
The model memories of the COCKPIT SX are managed 
in the MEMO menu. This menu has five functions: 
•  Switch model memory  
Menu: GO TO  Î 18.1. 
•  Set up a new model  
Menu: NEW  Î 18.2. 
•  Change the model name  
Menu: NAME  Î 18.3. 
•  Copy a model memory
Menu: COPY  Î 18.4. 
•  Erase a model memory  
Menu: ERASE  Î 18.5. 
The menus NEW and NAME are only covered briefly 
here, as they have already been described in detail in 
the individual model type sections. 
18.1.  Switching the model memory  
Menu: (MEMO) GO TO
Moving to the GEH ZU menu: 
4 to MENU, r (SETUP appears),
3 to MEMO, r (GO TO appears),
r (0 appears and flashes) 
 
     
The flashing 0 indicates that you can now switch to a 
different memory by turning the 3-D digi-adjustor. 
A brief press r on the 3-D digi-adjustor concludes the 
selection process. The  INFO 1  display appears with 
the symbol and number of the selected model memory. 
A long press ª on the 3-D digi-adjustor (wait for the 
confirmation beep) concludes the memory select proc-
ess without switching memories, and also takes you 
to the  INFO 1  display. 
Notes:
You are only offered memories containing data 
When you leaf through, only those memories are of-
fered which already contain programmed data for a 
model. If the transmitter is new, only model memory 1 
appears, as this contains a model of the EASY type as 
standard, with the name<EASY>.
The model name appears
When you leaf through, the top line shows the model 
name you have entered (Î 18.3.). This simplifies the 
task of searching for particular models. 
Selecting “0” for no memory switch 
If you select 0 using the 3-D digi-adjustor, no memory 
switch takes place, and you are returned to the INFO 1 
display.