The 12 faders are used to adjust the channels value see (Fig. 7)
To modify the scene, keep the faders to desired values.
Each time that changes page the faders remains inactive.
The arrow in the box ndicate that the fader aren’t in the position of the value, keep it in
the sense of the arrow to catch the value. If you select more unit at the same time, the
names of the channels and the suitable values do reference to the unint signalled from
the box unit.
YYoouu ccaann nnoott mmooddiiffyy tthhee vvaalluuee ooff tthhee cchhaannnneellss:: PPAANN LLOOWW // TTIILLTT LLOOWW //
LLAAMMPP // LLAAMMPP--RREESS
. To modify the value see par 10.6
PPRROOGG
SS AAVV EE UU NN DD OO MM AA SS KK
009900
225555
007700
000000
002200
110000
113355
113355
000000
000000
225555
225555
UU NNII TT SS EE LL EE CC TT
0011
SSCCEENN
0022
UUNNIITT
0011
DDIIMMMMEERR SSHHUUTT//SSTTRR ZZOOOOMM
PPAANN TTIILLTT CCOOLLOOUURR
MM--SSPPEEEEDD CCOOLL..MMOODDEE CCOOLLOOUURR 22
CCYYAANN MMAAGGEENNTTAA YYEELLLLOOWW
SS GGMM GG IIOO TTTT OO WW .. 44 00 00
Fig. 7
4.6 FUNCTION KEYS IN EDIT SCENE MODE
In EDIT SCENE mode there are 6
ffuunnccttiioonn kkeeyyss
see (Fig. 6 par
44..55
).
SAVE/
UPDATE
key
:
Press the
SAVE
key to save the free scene and go to the next free scene
The
UPDATE
key allow you to update the saved scene and go back to the scene function
see par
44..11
UNDO
key
:
it works only on saved scenes
Pressing this key you go back to the saved scene
MASK
key
:
Press this key to activate the mask function. see par
44..88
UNIT
key
:
Press this keys to select the successive/precedent unit
SELECT
key
:
Pressing this key you go back to the unit selection see par
44..33
4.7 CHANNELS ADJUSTMENT FADERS IN EDIT SCENE MODE
GB