6.2 FUNCTION KEYS IN EDIT CHASE MODE
GB
In EDIT CHASE mode there are 6
ffuunnccttiioonn kkeeyyss
see (Fig. 19 par
66..11
)
GRAB
key
:
Press this key to transfer a chase in one register,
press one of the 1÷12 keys to confirm
LIVE
key
:
Pressing this key the display change to start chase
GO
key
:
Press this key to start the chase.
Note: Keep Master Dimmer Chase to the maximum see (par 6.12)
The key becomes
PAUSE
the display changes as shown in
(Fig. 21 par
66..33
)
PAUSE
key
:
Press this key to stop the chase in the current position, pressing the
GGOO
key it recovers
from the same position.
SELECT
key
:
Pressing this key it is possible the multiple selection of the chases
.
The display changes
as shown in
(Fig. 19 par
66..33
)
Press one of the 1÷12 keys to select the chase .
For successive chases use the
PPAAGGEE
key.
REPEAT
key
:
Press this key to modify the number of repetitions of the chase , the value is in number
from 1 to 99 use the faders under the
REPEAT
writing, or the encoder. To confirm the
modify press the
OOKK
key, to get out of the function press the
EESSCC
key.
LENGTH
key
:
Press this key to set how many scenes of the chase will execute, the value is in number
from 1 to 48 use the faders under the
LENGTH
writing, or the encoder. To confirm the
modify press the
OOKK
key, to get out of the function press the
EESSCC
key.
MUSIC
key
:
Pressing this key, and activating
MMUUSSIICC OONN
, the active chase will change the scenes to
time of music, in the box of the chase and to the side at symbol play the display shows a
note.
The internal music sensor has an automatic gain adjustment which allows to have a
signal level good for the
Matrix
working.
The input music signal is a 0dB mono/stereo so it could be taken from sound sources
like Mixer, CD, Dat etc.
STEPS
keys
:
Pressing this key you go in the
step mode see
par
66..55