Messaging
74
2 Go to Messaging→ Options→ Settings→ Multimedia
message. Open Preferred connection and select the
access point you created to be used as the preferred
connection. See also ‘Settings for multimedia
messages’, p. 86.
Setting up the memory in use
The memory in use defines whether the game deck’s
memory or the memory card are used as default. To define
the memory in use:
•Go to Messaging→ Options→ Settings→ Other
Memory in use and select either the game deck’s
memory or the memory card.
Creating multimedia messages
Note: When you are sending a multimedia
message to any compatible device other than a Nokia
N-Gage game deck, it is recommended to use a smaller
image size and a sound clip that is no longer than 15
seconds. The default setting is Image size: Small. If you
want to check the image size setting, go to
Messaging→ Options→ Settings→ Multimedia
message or select Options→ Sending options when you
are creating a multimedia message. When you are
sending a multimedia message to an e-mail address or
another Nokia N-Gage game deck, if possible, use the
larger image size (network dependent). To change the
setting, select Options→ Sending options→ Image
size→ Large when you are creating a multimedia
message.
1 In Messaging, select New message→ Create: Multimedia
message and press .
2 Press to select the recipient(s) from the Contacts
directory or write the phone number or e-mail address
of the recipient in the To: field. Add a semicolon (;) to
separate each recipient. Press to move to the next
field.
3 You can add the different objects of the multimedia
message in any order you want.
• To add an image, select Options→ Insert→ Image.
• To add a sound, select
Options→ Insert→
Sound clip or New sound
clip. When sound has
been added, the
icon is shown in the
navigation bar.
• To add video, select
Options→ Insert→
Video clip.
• To write text, press
.
• If you select Insert→ Image, Sound clip, Video clip, or
Template, a list of items opens. Scroll to the item you
wish to add and press Select.
Note: If you chose Image, first you need to
select whether the image is stored in the game
deck’s memory or the memory card.
• If you select Insert→ New sound clip, Recorder opens
and you can record a new sound. The new image or