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Sega bop it ARCADE - Page 46

Sega bop it ARCADE
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EXPLANATION OF TEST AND DATA DISPLAY
37
9
This sets the amount the BONUS TARGET value is increased by after a Bonus Ticket
win.
Pressing the TEST button will set the BT incremental step by the following values:
1 10 in increments of 1.
In this example once the player has reached 55 call outs, they are awarded the bonus tickets
and the Bonus Score increases by 5 to 60.
If the player does not reach the Bonus Target Score the Bonus Target Score decrements by 1 -
this decremental value is not adjustable.
o High Score Clear
This sets the number of games played before the high score is reset to a default
value of 20.
Pressing the TEST button will cycle through the following values: 1, 2, 5, 10, 20, 50,
100, 200, 500, 1000, 2000, 5000
o Set Mercy Tickets
This function allows a mercy ticket to be set.
Pressing the TEST button will cycle through the following values: 0,1,……..19, 20
o Game Difficulty
This sets the game difficulty level between EASY, MEDIUM & HARD.
Easy This lights each controller its designated colour when called. All other controller lighting
remains OFF. This is a visual aid to which controller is active.
MediumThis lights a controller its designated colour when called. All other controller lighting is lit
White. This is a visual aid to which controller is active but adds a level of confusion.
HardThis sets all controller lighting to White giving no individual visual indication which controller is
active.
o Set Call Out Ticket Values
SET MERCY TICKET
SETTING: 0
Default Setting
Default Setting
HS CLEAR INTRVAL
SETTING: 500
Default Setting
DIFFICULTY
SETTING: MEDIUM
Default Setting

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