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Sega bop it ARCADE - 9-2 GAME TEST MODE; GAME SETTINGS

Sega bop it ARCADE
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EXPLANATION OF TEST AND DATA DISPLAY
35
9
9-2 GAME TEST MODE
TEST MODE
Test Mode is entered by pressing the TEST button. The cabinet LED Matrix will display the word “test
TEST FUNCTIONS
NOTE:
The term ‘CALL’ and ‘CALL OUT’ used within these instructions refer to the vocal instructions to action the BOP
IT - TWIST IT - FLICK IT - PULL IT - SPIN IT controllers.
1. GAME SETTINGS
o Set Cost Of Play
This function only sets Cost of Play.
To change to cost of play to the Player, the Credit Board settings should be used.
Pressing the TEST button will cycle through the following values:
FREEPLAY, 0.05, 0.10, ……. 4.90, 4.95, 5.00 (Increments of 0.05)
o Set COIN Pulse.
This sets how many Credit pulses required to start the game.
Range 0 - 10
This pulse is equal to the cost of the game. Use as a multiplier for credits.
Range 0 - 10
This pulse is equal to the cost of the game. Use as a multiplier for credits.
Range 0 – 10
****For cabinets fitted with an Excel Credit Board Set Coin 1 = 1, Coin 2 = 0****
o Set Ticket Value
SET COST OF PLAY
SETTING: 1.00
COIN 1
SETTING: 1
COIN 2
SETTING: 0
BILL VALIDATOR
SETTING: 0
SET TO – 0 for cabinets fitted with the EXCEL
Credit Board.
SET TO – 0 for cabinets fitted with the EXCEL
Credit Board.

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