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ADOBE PHOTOSHOP ELEMENTS 2.0
User Guide
After using filters like Find Edges and Trace
Contour that highlight edges, you can apply the
Invert command to outline the edges of a color image
with colored lines or a grayscale image with white
lines (see “Using the Invert command” on page 186.)
Glowing Edges Identifies the edges of color and
adds a neon-like glow to them. You can set the
edge width, brightness, and smoothness in the
filter options.
Solarize Blends a negative and a positive image—
similar to exposing a photographic print briefly to
light during development.
Tiles Breaks up an image into a series of tiles, off-
setting the selection from its original position. In
the filter options, you can set the number of tiles
and the offset percentage. You can also choose one
of the following to fill the empty area between the
tiles: Background Color, Foreground Color,
Inverse Image, or Unaltered Image, which puts the
tiled version on top of the original and reveals part
of the original image underneath the tiled edges.
Wind Creates tiny horizontal lines in the image to
simulate a wind effect. You can set the wind
strength and direction in the filter options.
Extrude Filter
The Extrude filter gives a three-dimensional
texture to a selection or layer.
To use the Extrude filter:
1 Either choose Filter > Stylize > Extrude, or use
the Filters palette to apply the Extrude filter. (If
using the palette, select Filter Options before
applying the filter.)
2 Choose a 3D type:
• Blocks creates objects with a square front face
and four side faces.
• Pyramids creates objects with four triangular
sides that meet at a point.
3 Enter a value in the Size text box to determine
the length of the object’s base, from 2 to 255 pixels.
4 Enter a value in the Depth text box to indicate
how far the tallest object appears to protrude from
the screen, from 1 to 255.
5 Choose a depth option:
• Random to give each block or pyramid an
arbitrary depth.
• Level-based to make each object’s depth corre-
spond to its brightness—bright objects
protrude more than dark.
6 Select Solid Front Faces to fill the front face of
each block with an averaged color of the block.
Deselect Solid Front Faces to fill the front face of
each block with the image. This option is not
available for Pyramids.
7 Select Mask Incomplete Blocks to hide any
object extending beyond the selection.
8 Click OK.
Trace Contour
Tr ace Contour finds the transitions of major
brightness areas and thinly outlines them for an
effect similar to the lines in a contour map.