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alcora Zero 88 - Editing Scene Channel Levels; Deleting a Scene Memory

alcora Zero 88
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Alcora 73-700-00 Issue 2 Page 19
Program Mode
l MEMORY TYPE
The MEMORY TYPE button allows the
current memory to be defined as a scene
or sequence memory. The red lights
above the button indicate the memory
type selected (SEQUENCE or SCENE).
The MEMORY TYPE button must be
pressed and held down for 1 second to
change the memory type. This is to
prevent accidentally changing the type of
a programmed memory.
l DISPLAY
The DISPLAY indicates either the current
memory number or the current step
number.
When the red CURR light is lit, the display
is showing the current memory number. A
decimal point after the number indicates
that the memory is unprogrammed.
When the red STEP light is lit, the display
is showing the current step number (of a
sequence memory). A decimal point after
the number indicates that the step is
unprogrammed.
The DISPLAY will flash slowly when the
available memory is getting low, and flash
quickly when there is no memory
available.
l ADD STEP
This button is used to add a step into a
SEQUENCE memory.
l
CLEAR
This button is used to clear a memory or
to clear a step from a SEQUENCE
memory.
l
MEMORY + and MEMORY -
These buttons are used to select the
current memory number to be
programmed.
l STEP + and STEP -
These buttons are used to select the
current step in a SEQUENCE memory.
l
PROGRAM
This button is used to save the output
levels into the current memory. If the
memory is a SEQUENCE, the output
levels are saved into the current step.
l
COPY
This button is used to copy the memory
data of the current scene or sequence
step, so that it can be pasted into a
different scene memory or sequence step.
l
PASTE
This button is used to replace the
selected scene memory or sequence step
data with previously copied memory data.
The red light in the PASTE button is
illuminated when there is data available. If
the light is not illuminated, pressing the
PASTE button will have no effect.

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