Editing Channel Levels in a Scene
Individual channels of a SCENE memory
can be edited without affecting the other
channel levels in the memory.
1. Use the MEMORY + and MEMORY -
buttons to select the required memory
to edit.
2. Press the PREVIEW/EDIT button.
The contents of the selected memory
only are output at full. The PRESET
faders are not mixed into the outputs.
3. Hold down a CHANNEL FLASH
button. The value of the channel in
the memory is shown in the DISPLAY
(0 - 100%).
4. Pick up the existing level by bringing
the corresponding PRESET fader
through the level shown on the
DISPLAY. Once the level has been
picked up, set the required level using
the fader. The current level is shown
in the DISPLAY. Release the
CHANNEL FLASH button. The level
is saved in the memory and the
DISPLAY returns to showing the
memory number.
5. Repeat steps 3 and 4 for other
channels as required.
6. When editing is complete, press the
PREVIEW/EDIT button to exit from
EDIT. The memory will no longer be
output, and the output will revert to
the levels set on the PRESET faders.
Deleting a Scene Memory
1. Use the MEMORY + and MEMORY -
buttons to select the programmed
memory to clear.
2. Press and hold the CLEAR button for
1 second. All the channel values in
the memory will be reset to zero, and
the decimal point will appear next to
the memory number in the DISPLAY
to indicate that the memory is now
unprogrammed.
NOTES
Previewing Memories
It is possible to scroll through the memories
while in EDIT mode, using the MEMORY + and
MEMORY - buttons, outputting each memory
in turn.
Alcora 73-700-00 Issue 2 Page 21
Program Mode