Do you have a question about the Apple Motion and is the answer not in the manual?
Developer | Apple Inc. |
---|---|
Operating System | macOS |
License | Proprietary |
Initial Release | 2004 |
Type | Motion Graphics |
Latest Version | 5.6 |
Release Date | October 2023 |
File Formats | ProRes |
Integration | Final Cut Pro |
Features | 2D and 3D compositing |
Overview of the main windows like Utility, Canvas, Project, and Timing panes.
Learn to import files via File Browser and access assets/effects from the Library.
Using the Canvas, Toolbar, transport controls, and mini-timeline for project interaction.
Adjusting parameters and properties using Dashboards for quick access and Inspector for full control.
Behaviors create motion effects and simulated interactions without manual keyframing.
Covers Basic Motion, Simulation, Parameter, and Text behaviors, and how to apply them.
Learn to use Throw, Spin, Gravity, Orbit Around, and Vortex behaviors for animation.
Techniques for copying, moving, combining behaviors, and converting them to keyframes.
Essential for modifying timing, position, duration, and rate of elements and behaviors.
Learn to create keyframes using Record, Animation menu, Canvas, and edit them in the Keyframe Editor.
Capture parameter changes as keyframes automatically while the project plays.
Add, edit, and animate text using tools, behaviors, and keyframes.
Utilize Text Tracking, Sequence behaviors, and keyframes for dynamic text animation.
Design and customize particle effects using emitters, cells, and simulation behaviors.
Apply keying filters and masks to create transparency and composite layers effectively.
Import, edit, and manage audio tracks to enhance motion graphics projects.
Learn the process of saving and exporting your completed project as a video file.