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Atari SUPER SPRINT - Page 77

Atari SUPER SPRINT
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Location:
Super
Sprint
Coin
Information
and
Game
Statistics
Date:_
NOTE
Advance
screens
in
the
Self-Test
Mode
by
pressing
the
red
start
(center)
button.
Accounting
Information
Left
Coins
_
Number
of
coins
depos-
ited
in
left
coin
mechanism
3
Player
Heats
Center
Coins
_
Number
of
coins
depos-
ited
in
center
coin
mechanism
Total
Games
Right
Coins
_
Number
of
coins
depos-
ited
in
right
coin
mechanism
Total
Game
Time
Add-A-Coins
_
Total
number
of
coins
deposited
in
all
coin
Average
Game
mechanisms
during
add-
a-coin
mode
only
Time
1
Player
Heats
_
Total
number
of
heats/
races
run
with
1
player
only
Total
On
Time
2
Player
Heats
_
Total
number
of
heats/
Total
Play
Time
races
run
with
1
or
2
players
Total
number
of
heats/
races
run
with
1,
2,
or
3
players
Total
number
of
coins
deposited
in
all
coin
mechanisms
Accumulated
time
of
all
1-,
2-,
or
3-player
games
played
in
hours,
min¬
utes,
and
seconds
Total
game
time
divided
by
total
games
in
hours,
minutes,
seconds
Total
time
in
hours,
min¬
utes,
and
seconds
that
the
game
was
turned
on
Total
time
in
hours,
min¬
utes,
and
seconds
that
the
game
was
played
Reset
Saved
Info
Screen
NOTE
Use
this
screen
only
to
reset
high
score
table
and
ac¬
counting
information.
How
to
reset:
select
item
to
be
reset
with
yellow
car
(right)
button.
Push
blue
car
(left)
button
to
toggle
be¬
tween
Yes
and
No.
Press
red
start
button
to
reset
se¬
lected
tables.
Reset
Accounting
Info?
Yes
No
Reset
High
Score
Table?
Yes
No
Game
Times*
=10
son
_
5:30
00
S-SO
_
6:00
SO
4
on
_
6:30
00
4-SO
_
7:00
so
S:00
7:
SO
8:00
&
Up
*
Note:
It
is
possible
for
a
limited
number
of
players
to
play
Super
Sprint
for
over
eight
minutes.
Generally,
this
can
occur
during
a
3-player
game
when
one
or
two
players
lose
frequently
and
continue
using
the
add-a-coin
fea¬
ture.
In
locations
where
there
are
many
highly
skilled
players,
you
should
expect
to
see
3-7%
of
total
games
played
at
over
eight
minutes
(after
four
weeks
on
location).

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