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Lexicon PCM 81 - REV 2 - Chamber

Lexicon PCM 81 - REV 2
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3-6
Algorithms and Parameters
Lexicon
CHAMBER
The Chamber algorithm produces an even,
relatively dimensionless reverberation, with
little change in color as the sound decays.
The initial diffusion is similar to the Concert
Hall algorithm, but the sense of space and
size is much less obvious. This characteristic,
along with the low color in the decay tail
makes Chamber useful on a wide range of
material. It is especially useful on spoken
voice, giving a noticeable increase in
loudness with very low color.
L In
R In
InPan
InPan
REVERB
Voice
Dif
V1 Pan
InLvl
InLvl
Delay
V1
V2
V1 LvlV1 Fbk
V2 Pan
V2 Lvl
V2 Fbk
Delay
V3
V4
V3 LvlV3 Fbk
V4 LvlV4 Fbk
V3 Pan
V4 Pan
PstDly
PstDly
PstDly Mix
Rvb
Width
FX
Mix
FX
Width
Hi
Cut
FX
Adj
Voice
Dif
Rvb In
PreDelay
RefDly L
EkoFbk L
EkoDly L
RefDly R
EkoDly R
EkoFbk R
Low Rt Mid Rt
Size
Shape
Crossover
Rt HC
Spin Spread Link
RefLvl L
RefLvl R
Diffusion
Rvb Out
2 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7
3 3.0 3.1 3.2 3.3 3.4
4 4.0 4.1 4.2 4.3 4.4
5 5.0 5.1 5.2 5.3 5.4
6 6.0 6.1 6.2 6.3 6.4
7 7.0 7.1 7.2 7.3 7.4 7.5 7.6
0 0.0 0.1 0.2 0.3 0.4 0.5 0.6
1.5 1.61 1.0 1.1 1.2 1.3 1.4
Controls Mix
Rvb Time
Rvb Design
Levels
Delay Time
Feedback
Panning
Modulation
Patches
FX Adjust *InLvl/Pan High Cut Voice Dif FX Mix FX Width
Low Rt Mid Rt Crossover Rt HC Pre Delay *Ref Lvl/Dly
Size Diffusion Shape Spread Spin Link Rvb Width *Rvb In/Out
Master Voice 1 Voice 2 Voice 3 Voice 4
*Master Voice 1 Voice 2 Voice 3 Voice 4
Master Voice 1 Voice 2 Voice 3 Voice 4
Master Voice 1 Voice 2 Voice 3 Voice 4
Mod:LFO Mod:AR Env Mod:Env L Mod:Env R Mod:Latch Mod:Sw 1 Mod:Sw 2
Patch 5 Patch 6 Patch 7 Patch 8 Patch 9Patch 4Patch 3Patch 2Patch 1Patch 0
1.7
*EkoFbk/Dly *Pst/Gld
0.7
*ADJUST

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