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MACROMEDIA FLASH 8-FLASH LITE 2.X ACTIONSCRIPT LANGUAGE - Page 114

MACROMEDIA FLASH 8-FLASH LITE 2.X ACTIONSCRIPT LANGUAGE
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114 ActionScript language elements
^ (bitwise XOR)
Converts expression1 and expression2 to 32-bit
unsigned integers, and returns a 1 in each bit position
where the corresponding bits in expression1 or
expression2 , but not both, are 1.
^= (bitwise XOR assignment) Assigns expression1 the value of expression1 ^
expression2.
/* (block comment delimiter) Indicates one or more lines of script comments.
, (comma) Evaluates expression1 , then expression2 , and so
on.
add (concatenation (strings)) Deprecated since Flash Player 5. Macromedia
recommends you use the addition (+) operator when
creating content for Flash Player 5 or later.
Note: Flash Lite 2.0 also deprecates the add operator
in favor of the addition (+) operator.
Concatenates two or more strings.
?: (conditional) Instructs Flash to evaluate expression1 , and if the
value of expression1 is true , it returns the value of
expression2 ; otherwise it returns the value of
expression3.
-- (decrement) A pre-decrement and post-decrement unary operator
that subtracts 1 from the expression.
/ (division) Divides expression1 by expression2.
/= (division assignment) Assigns expression1 the value of expression1 /
expression2.
. (dot) Used to navigate movie clip hierarchies to access
nested (child) movie clips, variables, or properties.
== (equality) Tests two expressions for equality.
eq (equality (strings)) Deprecated since Flash Player 5. This operator was
deprecated in favor of the == (equality) operator.
Returns true if the string representation of
expression1 is equal to the string representation of
expression2, false otherwise.
> (greater than) Compares two expressions and determines whether
expression1 is greater than expression2; if it is, the
operator returns true.
Operator Description

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