EasyManua.ls Logo

MACROMEDIA FLASH 8-FLASH LITE 2.X ACTIONSCRIPT LANGUAGE - Global Functions

MACROMEDIA FLASH 8-FLASH LITE 2.X ACTIONSCRIPT LANGUAGE
780 pages
Print Icon
To Next Page IconTo Next Page
To Next Page IconTo Next Page
To Previous Page IconTo Previous Page
To Previous Page IconTo Previous Page
Loading...
32 ActionScript language elements
Global Functions
This section contains a set of built-in functions that are available in any part of a SWF file
where ActionScript is used. These global functions cover a wide variety of common
programming tasks such as working with data types (
Boolean(), int(), and so on),
producing debugging information (
trace()), and communicating with Flash Player or the
browser (
fscommand()).
Global Functions summary
Modifiers Signature Description
Array([numElements], [elementN]) :
Array
Creates a new, empty array or
converts specified elements to an
array.
Boolean(expression:Object) : Boolean Converts the parameter
expression to a Boolean value and
returns true or false.
call(frame:Object) Deprecated since Flash Player 5.
This action was deprecated in favor
of the function statement.
Executes the script in the called
frame without moving the playhead
to that frame.
chr(number:Number) : String Deprecated since Flash Player 5.
This function was deprecated in
favor of String.fromCharCode().
Converts ASCII code numbers to
characters.
clearInterval(intervalID:Number) Cancels an interval created by a call
to setInterval().
duplicateMovieClip(target:Object,
newname:String, depth:Number)
Creates an instance of a movie clip
while the SWF file is playing.
escape(expression:String) : String Converts the parameter to a string
and encodes it in a URL-encoded
format, where all nonalphanumeric
characters are replaced with %
hexadecimal sequences.
eval(expression:Object) : Object Accesses variables, properties,
objects, or movie clips by name.

Table of Contents

Related product manuals