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MACROMEDIA FLASH 8-FLASH LITE 2.X ACTIONSCRIPT LANGUAGE - Xmouse (Movieclip._Xmouse Property); Xscale (Movieclip._Xscale Property)

MACROMEDIA FLASH 8-FLASH LITE 2.X ACTIONSCRIPT LANGUAGE
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524 ActionScript classes
_xmouse (MovieClip._xmouse property)
public _xmouse : Number [read-only]
Returns the x coordinate of the mouse position.
Note: This property is supported in Flash Lite only if
System.capabilities.hasMouse is
true or System.capabilities.hasStylus is true.
Availability: ActionScript 1.0; Flash Lite 2.0
Example
The following example returns the current x and y coordinates of the mouse on the Stage
(
_level0) and in relation to a movie clip on the Stage called my_mc:
this.createTextField("mouse_txt", this.getNextHighestDepth(), 0, 0, 150,
66);
mouse_txt.html = true;
mouse_txt.multiline = true;
var row1_str:String = "&nbsp;\t<b>_xmouse\t</b><b>_ymouse</b>";
my_mc.onMouseMove = function() {
mouse_txt.htmlText = "<textformat tabStops='[50,100]'>";
mouse_txt.htmlText += row1_str;
mouse_txt.htmlText += "<b>_level0</b>\t"+_xmouse+"\t"+_ymouse;
mouse_txt.htmlText += "<b>my_mc</b>\t"+this._xmouse+"\t"+this._ymouse;
mouse_txt.htmlText += "</textformat>";
};
See also
Mouse, _ymouse (MovieClip._ymouse property)
_xscale (MovieClip._xscale property)
public _xscale : Number
Sets the horizontal scale (percentage) of the movie clip as applied from the registration point
of the movie clip. The default registration point is (0,0).
Scaling the local coordinate system affects the
_x and _y property settings, which are defined
in whole pixels. For example, if the parent movie clip is scaled to 50%, setting the
_y property
moves an object in the movie clip by half the number of pixels that it would if the movie were
set at 100%.
Availability: ActionScript 1.0; Flash Lite 2.0

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