486
Screen Display and Notification
Section 8-3
- Screen number:
Screen number of the screen which corresponds to the “1” (ON) bit in the bit
memory table (in the host).
@ 0001 to 3999: Screen No. 1 to No. 3999
@ 9001: Occurrence history screen
@ 9002: Frequency history screen
@ 9020: Programming console function screen
(expansion function)
@ 9999: Return to the previous screen
For details of the setting for bit memory tables, refer to 7-3-3 “Bit Memory
Tables” (page 295).
Reference - To display overlapping screens, specify the screen number of a parent screen.
- The screen is not switched if elements have not been registered to the specified
screen number.
(2) When creating the screen, register an alarm list/history element for it.
For details of the alarm list/history, refer to 7-11 “Alarm List, Alarm History”
(page 406).
[Operation]
(1) If the specified allocated bit in the host changes to “1” (ON) while the element
of the alarm list/history is displayed, the corresponding message is displayed
(with the alarm list, the message is deleted from the list if the allocated bit re-
turns to “0” (OFF)).
(2) The message area is a touch switch and the set image data/library data is dis-
played when the touch switch is pressed. The message is displayed in re-
verse video at the same time.
(3) The screen is switched to the specified screen when the reversed message is
pressed again.