•
PushD — Push Down
•
SqzHor — Squeeze Horizontally
•
SqzVert — Squeeze Vertically
•
SqzCtr — Squeeze to the Center
•
PushUL — Push to Upper-Left
•
PushUR — Push to Upper-Right
•
PushDL — Push to Lower-Left
•
PushDR — Push to Lower-Right
•
SqzUR — Squeeze to Upper-Right
•
SqzUL — Squeeze to Upper-Left
•
SqzDR — Squeeze to Lower-Right
•
SqzDL — Squeeze to Lower-Right
•
CirclL — Circle Left
•
CirclR — Circle Right
•
FlyTru — Fly Through
•
Strtch — Stretch Horizontally to Black
•
Tumble — Tumble Down
•
1000lb — Falls and then Bounces
•
SqzU — Squeeze Up
•
SqzD — Squeeze Down
•
SqzL — Squeeze Left
•
SqzR — Squeeze Right
MediaWipe Transitions
A MediaWipe allows you to use an animation to cover
a transition. When the transition starts, the switcher plays
the selected animation over top of the background and
keys that are being transitioned. A MediaWipe can be
used to cover a cut, dissolve, wipe, or DVE transition.
For a cut MediaWipe, the transition is performed when
the cut point is reached. It is important to use a full-screen
image in the animation at the cut point so that the cut is
not visible on-air.
Keep the following in mind when performing
MediaWipe:
• Although you can select a still image for a media
transition, it is not recommended.
• Only Auto Transition should be used for Media
transitions. Using the fader to perform the transition
manually could result in jumps in the animation.
• The duration of the transition (Time) is set by the
length of the animation and the play speed of the
animation.
• The audio associated with a MediaWipe is available
to the audio mixer.
• You cannot perform a MediaWipe transition on a
MiniME
™
or MultiScreen.
• If the Media-Store channel being used for a
MediaWipe is set as a MSFS, the transition is
switched to a standard dissolve.
To Set Up a MediaWipe
A MediaWipe requires that you select the animation you
want to use and then set up how you want to transition
performed under the animation. This information is stored
with the media item when you press save.
1.
Press MEDIA.
Tip: Press and hold the MEDIA button and select the
Media-Store channel you want to assign the animation to
on the Preset bus. The Media-Store channels must be
assigned to source buttons with the bus map to be
selectable.
2.
Use the Dirctn knob to select the direction that the
wipe travels.
3.
Press the Dirctn knob to select whether the wipe
runs forward during the rst transition and then
reverse during the second (FF), or if it always goes
in the same direction.
4.
Press the Browse knob and use the knob to navigate
to the le you want to load. Press the knob to make
a selection.
5.
Double-press the MEDIA button.
6.
In the pattern selection area, select the type of
transition you want to use under the MediaWipe.
•
Cut (0) — Use the Cut knob to select the cut
point for the transition.
•
Dissolve (1) — Use the Start knob to select
the point where the dissolve starts and the Rate
knob to select the duration of the transition.
•
Wipe (2) — Use the Start knob to select the
point where the dissolve starts and the Rate knob
to select the duration of the transition. Press
NEXT and set up the remaining wipe parameters
as normal. Wipe border is not supported.
•
DVE (3) — Use the Start knob to select the
point where the dissolve starts and the Rate knob
to select the duration of the transition. Press
NEXT and set up the remaining DVE wipe
parameters as normal.
Tip: If you select a negative start point for the transition,
the transition will start first and then the animation will play
after the start point duration has passed.
Tip: You can use the fader to move through the MediaWipe
animation to the point where you want the transition to start
and press Start Trans (5) and then move the fader to the
point where you want the transition to end and press End
Trans (6).
Graphite Operation Manual (v1.1) — Transitions • 25