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6. Playback
Cue and Chase are called by a joint name of Playback.
We had introduced how to control fixtures and dimmer channels and how to use Effect generator previously.
Here we will introduce how to save the created program and how to playback the program by using faders.
6.1. What is HTP and LTP
Before saving a program, you need to know how Party 600 works. It's very important to know how to
playback the Effect and how HTP and LTP work.
Important Concept: Usually, only brightness attribute adopt HTP, while other attributes adopt LTP.
When you are running two or more programs, or fade out a running program by faders. Party 600 needs to
know how to output the program.
The principle for controlling dimmer channel or brightness of fixtures is “highest takes precedence” (HTP). If
Playback faders of several HTP channels are controlling several different dimmer channels or fixtures
simultaneously, the console only output the program with the highest level.
Other attributes, such as position, color or gobo and etc., adopt the “last takes precedence” (LTP). If Playback
faders of several LTP channels are controlling some attributes simultaneously, only the latest level the fader
controlled will be output.
6.2. Program Playback
The manual control method we introduced previously is a temporary control for some fixtures or dimmers.
Once the console is turned off, the Effect produced by manual control will disappear. If you have make a
beautiful Effect and hope to use it in the future, you have to save it in one Playback fader. Then, you can
replay the Effect by fading in the fader later on.
There are 2 kinds of Playback programs: Cue and Chase. They are based on the manual control.
A Chase comprises of several steps. And Cue equals to a step of Chase.
There are 8 Playback pages in Party 600, each of which has 12 Playback faders to record the Effects. It can
memorize 96 Playbacks in total. Each Playback can be used to save a Cue or a Chase.