Flag 23
Enter 0 or 1 for each bit (N1 to N8), and press
ENTER
each time to fix your decision.
Bit#: Options: Function:
N1
0 The following registration after the full line registration of electronic journal is
prohibited.
1 The following registration after the full line registration starts at the first part of
memory, and all the memory of previous lines is erased.
N2
0 Always enter "0."
N3
0 In registration, the symbol mark "X" is printed for multiplication on the receipts.
On X/Z reports, the symbol mark "X" is printed for sales quantity of departments
and PLUs.
1 In registration, the symbol mark "Q" is printed for multiplication on the receipts.
On X/Z reports, the symbol mark "Q" is printed for sales quantity of departments
and PLUs.
N4
0 Clear PLU sales data after they are sent to PC.
1 Do not clear PLU sales data even after they are sent to PC.
N5
0 Clear sales transaction data after they are sent together with Z counter to PC.
1 Do not clear sales transaction data even after they are sent to PC.
N6 to N8
0 Always enter "0."
If you wish to return to Flag 10 directly, enter 10 and
DSGN
.
To return to PROGRAM 2 MENU, just press
ESC
.
Flag 24
Enter 0 or 1 for each bit (N1 to N8), and press
ENTER
each time to fix your decision.
Bit#: Options: Function:
N1
0 Always enter "0."
N2
0 Always enter "0."
N3
0 Always enter "0."
N4
0 Always enter "0."
N5
0 PLU reverts to standard level.
1 PLU stays in the previous level.
N6
0 Quantity is limited up to 4-digit number in multiplication.
1 Quantity is limited up to 2-digit number in multiplication.
N7
0 Override is not prohibited on the , and keys.
1 Percentage override is prohibited on the , and keys.
N8
0 Print the report number on the Full report.
1 Do not print the report number on the Full report.
If you wish to return to Flag 10 directly, enter 10 and
DSGN
.
To return to PROGRAM 2 MENU, just press
ESC
.
-+%-%
-+%-%
5. P2 programming
38
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7
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9
1 0
11
1 2