3. Set a Loop on Deck B, using the controls in the Loop section (as explained in chapter
↑4.4, Looping and Cueing).
4. Press an unlit CUE/REMIX SLOTS button — let’s say button 1.
→
This automatically captures the current Loop playing on Track Deck B, and copies it into
the upper Sample Cell of the first Sample Slot on Remix Deck D underneath:
We just exported the active Loop from Deck B to the upper Sample Cell of Deck D's first Sample Slot.
Tutorials
Using Samples in Your Mix
Traktor Kontrol S2 - Manual - 52