Matrix is endowed with pre-programmed plays movement, (modifiable) dedica-
ted to the scanner and moving-head.
With this function it’s possible to create animations of notable effect.
The available plays are:
Circle, Hola, Ladder, Square, Vertex, and Zigzag.
The parameters that the operator could vary correspond to:
SHAPE:
Shape
SIZE:
Dimension of the shape (from 1 to 128)
RPM:
Speed and direction of the shape ( from -60 to +60)
PHASE:
Corner of departure of the shape (from 0 to 359).
DELAY:
Delay of execution of the shape between an unit and the next (from 0 to 359).
The parameters are independent for
PAN
and
TILT,
it is possible an infinity of
combinations.
1)If Matrix is switched off, switch it on pressing
POWER
key.
2) Press Effect key to activate the
EFFECT GENERATOR
function.
(the Effect led key will light up).
3)
Press one of the 1÷12 keys to select the effect that we want to create/modify
.
For successive
effect
use the
PPAAGGEE
key
4) Press the EDIT key to create/modify the selected
effect
.
5) Press one of the 1÷6 keys to select the effect on the
PAN
channel
Press one of the 7÷12 keys to select the effect on the
TILT
channel
6) Modify the parameters of the effect through the
SHAPE , SIZE, RPM,
PHASE and DELAY
keys
.
7) Once modified the parameters, we can be store the modifications through
the SAVE key.
8)
Now
Matrix
is again in the
EFFECT
function
.
9) Press the
UNITS
key to check which unit must perform the effect.
10) Finally you must press the LIVE key followed to GO key to execute the effect.
The effect is complete; to create/modify others repeat again all the above
steps.
9.3 CREATION OF AN EFFECT
GB