21
I-ARPEGGIO
Item Operation
Input a tie
Move the cursor to the beginning of 
the tie, then hold down the [SHIFT] 
button and press the [1]–[16] button that 
corresponds to the last step of the tie.
Move the part
Press the [PART/FUNC] button to select 
the current part
Edit the grid length
Hold down the [SHIFT] button and 
operate the [ÇSELECTÉ] knob
Record a step
A note is input for each step when you 
play the keyboard while the [SPLIT] (ó) 
button is lit.
Record in real time
Notes are recorded in real time when 
you play the keyboard during preview 
playback while the [SPLIT] (ó) button 
is lit.
Erase all data of the selected note
Press the [SINGLE] (ERASE) button while 
holding down a key
Erase all data of the selected step
Press the [SINGLE] (ERASE) button while 
holding down [1]–[16] buttons
Erase all data from the currently selected 
part
[SINGLE] (ERASE) button
Exit step edit and return to the top screen [EXIT] button
6. Check what you edited while pressing the [ò] 
button to play/stop your performance.
 * The values specied for the arpeggio are applied to the number of steps 
and the settings such as grid and shue.
7. To edit the basic settings for the arpeggio, exit the 
STEP EDIT screen and use the ARP PART EDIT screen.
 * You can use the [TEMPO] (SHUFFLE) knob to change the tempo.
8. When you nish editing, save the result as a scene.
 Ø “Saving the Scene Settings (SCENE WRITE)” (p. 24)
If you want to use the data on your computer as MIDI data, use 
the export function.
 Ø “Using the IMPORT/EXPORT Function” (p. 46)
Playing a Pattern You Entered
The data that you edit in STEP EDIT can actually be used for arpeggio 
performance.
1. Press the [MENU] (WRITE) button.
2. Use the [ÇSELECTÉ] knob to select “ARPEGGIO EDIT,” 
and then press the [ENTER] (INIT) button.
The ARP PART EDIT screen appears.
3. Use the [ÇSELECTÉ] knob to select “Arp Mode” and 
use the [- VALUE +] knob to change the setting to 
“STEP.”
MEMO
To make the pitch change according to what you play on the 
keyboard, set “Step Key Shift” to “ON.”
If the Keyboard Does Not Play Sound
Here we explain situations in which playing the keyboard does not 
produce sound properly even though the KEYBOARD SW is on.
01  When I-ARPEGGIO is on, and “ARP PART EDIT: 
Switch” is ON
This part is played by the arpeggio, and cannot be played from the 
keyboard.
To play it from the keyboard, set “ARP PART EDIT: Switch” to “OFF.”
02  When one of the ASSIGN settings in SCENE 
COMMON EDIT is PART FADE1/PART FADE2
The volume of parts whose Keyboard Sw is on is controlled by the 
controller that is assigned to PART FADE1/PART FADE2, so sound might 
not be heard depending on the setting of the controller.
If you want to always play the corresponding part from the keyboard, 
assign all of the SL1, SL2, and Ctrl settings to something other than 
PART FADE1/PART FADE2.
Alternatively, if only one Keyboard Sw is on, the PART FADE eect is 
disabled, and you can play just the corresponding part.
03  When Part Sw is o 
You can switch the parts on/o when the [PART/FUNC] button is lit up 
yellow, by holding down the [SHIFT] button and pressing the PART/
OSC ON [1]–[R] buttons ([9]–[13] buttons).
If you accidentally turn this o, the corresponding part won’t produce 
sound.
Normally you’ll leave all Part Sw settings on.
04  If a volume or similar setting is lowered 
The corresponding part will not be heard if one of the volume settings 
is lowered.
There are many parameters related to volume. To restore the sound 
so that it plays normally, switch to a dierent scene to clear out the 
settings. In this case, the current scene settings will be lost, so save the 
scene before you try this.