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Williams Electronics WHIRLWIND - Side 2

Williams Electronics WHIRLWIND
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DIAGNOSTIC
TEST
FLOWCHART
(SIDE
2)
Wifn lrflw tm l
1|
©©
W"LLL'Lr3.T’l.8
Electronics
Games
Diagnostic
Test
Flowchart
Side2
(SIDE
2)
OBSERVE
"Single
Lamps‘
(in
Player
1+2
Score
Displays)
[04
in
Player
3
Display]
+
After
a
few
seconds
OBSERVE
the
name
of
the
first
controlled
lamp
in
the
Player
1+2
displays
and
04
01
in
the
Player
3
display
REPEAT
steps
A
and
B
of
Single
Lamps
Test
as
necessary.
until
desired
checks
V
of
Single
Lamps
Test
are
complete.
Single
Lamps
Test
8
+
OBSERVE
name
of
next
lamp
(in
Player
1
+2
Score
Displays)
and
its
identifying
number
[04
Ox
in
Player
3
Display]
and
its
location
(blinking).
Single
Lamps
Test
A
PRESS
Credit
button
want
to
YES
once.
briefly.
to
check
any
particular
lamp
A
mach
"ext
‘amp
i”
test?
Lamp
Matrix
Table
NO
4
V
PRESS
ADVANCE
(black)
switch
§
once,
briefly
i
OBSERVE
"Coil
Test”
(in
Player
1+2
Score
Displays)
[05
in
Player
3
Display]
+
After
3
YEW
SBCODUS
OBSERVE
automatic
cycle
of
all
solenoids
and
flashers
on
playfield
and
backbox
(circuit
name
in
Player
1+2
displays
and
05
01-22
in
Player
3
display
Want
to
check
NO+
PRESS
ADVANCE
(black)
switch
once,
briefly
V
must
i
OBSERVE
“Switch
Levels“
(in
Player
1+2
Score
Dis-
plays)
[06
in
Player
3
Display]
?
After
a
few
seconds
OBSERVE
name
and
number
(05
xx)
of
each
switch
that
is
presently
actuated.
if
any
i
PRESS
ADVANCE
(black)
switch
§
once.
briefly
V
OBSERVE
"Switch
Edges“
(in
Player
1+2
Score
Dis-
plays)
[07
in
Player
3
Display]
Want
to
Solenoid
Test
A
}
PRESS.
and
latch.
AUTO-UP/MANUAL-DOWN
(red)
switch
in
the
MANUAL-
DOWN
position
to
select
__
repeated
operation
of
a
_!_
particular
solenoid/flasher.
during
the
test
cycle.
Observe
its
operation.
Solenoid
Test
8
+
PRESS
ADVANCE
(black)
V
switch
once.
briefly.
to
advance
to
the
next
ckt
of
the
“Coil
Test"
""""""""""""
to
be
checked.
Observe
its
operation.
i
any
particular
soienoid
YES
>
REPEAT
step
8
of
Solenoid
Test.
until
.
in
the
.00"
Test.
1,
desired
checks
of
solenoid/flasher
circuits
are
complete.
PRESS.
and
unlatch,
AUTO-UP/MANUAL-DOWN
(red)
switch
to
reach
the
AUTO-UP
position
!—g
i
i
OPERATE
any
switch
listed
in
the
Switch
Matrix
Table
to
check
whether
its
opera-
tion
is
detected
by
the
CPU
for
use
in
the
game
program.
OBSERVE
the
switch's
name
and
number
in
the
Player
Score
displays.
check
any
panicmar
YES
5
verifying
proper
switch
operation.
Select
switch?
and
operate
switches,
until
desired
checks
of
switch
circuits
are
complete.
NO
<
+
PRESS
ADVANCE
(black)
switch
once,
*
briefly.
to
proceed
to
special
game
tests,
it
any;
otherwise,
exit
Test/Dia
nostic
program.
V
OBSERVE
Game
name
and
number
in
Player
1+2
Score
Displays
and
id
00
in
Player
3
Display,
showing
the
exit
from
the
Test/Diagnostic
portion
of
the
game
program
Go
to
,
Ad'ts/Ad‘
tm
is
Audits
and
Adjustments
u
1
Jug
cn
>
or
Go
to
Game Over?
Game
Over
[TOGGLE
game
On-Oil
switch
to
Off,
then
to
ON.
I
<
Y
[Game
is
in
Attract
Mode,
ready
to
play.
PRESS
ADVANCE
(black)
switch
once.
V
briefly.
to
advance
to
the
id
01
display,
which
tells
about
changes
from
Fac-
""""""""""""
tory
Settings.‘
Press
ADVANCE
switch
again
to
advance
to
Audit
Items
(Au
01
>
44)
and
then
to
Adjustment
Items
(Ad
01
>
70).
OBSERVE
desired
data
in
Audit
items
(to
determine
game
operations
and
earnings).
CHANGE
desired
Adjustment
Items
(to
en-
hance
the
game
play
and
earnings).
Refer
to
game
manual
for
details.
i
Proceed
to
Ad
70,
press
ADVANCE
again,
briefly,
to
reach
Attract
Mode,
ready
to
play.
DIAGNOSTIC
TEST
FLOWCHART
Wliullli‘[|\wlllmCél
Tl
©©

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