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Williams Electronics WHIRLWIND - Item 06 - 12

Williams Electronics WHIRLWIND
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O6
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10
11
12
GAME
ADJUSTMENT
PROCEDURE
(Continued)
Replay
Award
For
either
AUTO
REPLAY
or
FIXED
REPLAY
(Ad
01),
the
operator
can
select
the
form
of
the
award
automatically
provided
when
the
player
exceeds
any
Replay
Level
(Automatic
or
Fixed).
The
choices
are:
Credit
-
Reaching
each
replay
level
obtains
a
credit
(free
game).
Ball
-
Reaching
each
replay
level
obtains
an
extra
ball.
Audit
-
Reaching
each
replay
level
obtains
nothing
to
the
player;
it
does
increase
the
entry
value
of
the
Audit
ltem(s)
maintaining
a
tally
of
these
awards
(Au
08,
and
Au
20
through
23,
as
applicable).
Special
Award
-The
operator
can
select
the
form
of
the
award
automatically
provided
when
the
player
scores
a
Special.
The
choices
are:
Credit
-
Scoring
each
Special,
when
lit,
obtains
a
credit
(free
game).
Ball
-
Scoring
each
Special,
when
lit,
obtains
an
extra
ball.
Score
Scoring
each
Special,
when
lit,
obtains
a
score
advance
of
100,000
points
to
the
player.
Match
Award
The
operator
can
select
(via
the
Credit
button)
the
desired
percentage
for
the
Match
action
occurring
at
the
completion
of
each
game.
The
choices
are:
1
%-50%
-
1%
is
‘hard’;
50%
is
‘extremely
easy’.
During
Match
action,
the
game
selects
a
random
two-digit
number
at
end of
game
and
compares
each
player's
score
for
an
identical
two
digits
in
the
rightmost
two
positions.
A
matching
of
the
two
digits
results
in
the
award
of
a
credit.
Off
-
The
MATCH
display
does
not
operate
at
completion
of
the
game;
no
award
is
given.
Balls
I
Game
The
operator
can
define
a
“game”
by
specifying
the
number
of
balls
to
be
played.
The
range
of
this
setting
is
1through
9.
Tllt
Warning
The
operator
can
specify
the
number
of
total
actuations
of
the
plumb
bob
mechanism
that
can
occur
before
the
game
is
"tilted".
The
range
of
this
setting
is
1through
5.
Maximum
Extra
Ball
The
operator
can
choose
(via
the
Credit
button)
the
number
of
Extra
Balls
to be
awarded
to
a
player.
The
range
of
this
setting
is:
00
-
NO
extra
ball
play;
displays
a
message,
NO
EX.
BALL.
1
-9
Extra
Balls
-
1
through
9
Extra
Balls
per
game.
Maximum
Credits
The
operator
can
specify
the
maximum
number
of
credits
the
game
can
accumulate,
either
through
game
play
awards
or
coin
purchases.
The
range
of
settings
is
5
through
10.
Reaching
the
specified
setting
prevents
the
award
of
any
credits.
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