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Williams Electronics WHIRLWIND - C-Side Test; Ending the Diagnostic Tests

Williams Electronics WHIRLWIND
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TEST/DIAGNOSTIC
PROCEDURES
(Continued)
SWITCH
TESTS
(Continued).
2.
Switch
Edges.
From
the
Switch
Levels
Test,
press
ADVANCE.
Observe
that
the
upper
display
shows
the
message,
SWITCH
EDGES;
the
lower
display
shows
07
(Switch
Edges
Test
identifier).
The
right
portion
of
the
lower
display
is
blank,
indicating
that
no
switch
is
actuated.
This
test
permits
the
operator
to
test
whether
actuating
a
switch
provides
the
proper
signal
to
the
System-11B
switch
testing
program.
When
actuating
a
switch,
the
operator
should
see
the
switch's
name
and
number
in
the
displays.
If
no
indication
appears
at
the
time
the
switch
is
actuated,
the
operator
then
knows
that
there
is
a
malfunction
associated
with
that
switch.
Using
this
technique,
the
operator
can
test
each
switch
appearing
in
the
Whirlwind
switch
problem
reporting
displays
(either
at
game
Turn-On
or
at
the
beginning
of the
Diagnostic
Tests)
to
determine
whether
the
switch
can
be
actuated.
If
the
switch's
name
and
number
are
displayed
while
the
operator
checks
its
operation,
the
operator
then
knows
that
the
reported
problem
with
that
switch
is
NOT
currently
caused
by
a
switch
malfunction.
The
operator
can
then
seek
other
causes
for
the
reported
problem,
being
almost
certain
now
that
the
switch
did
not
fail.
This
test
is
also
useful
when
the
operator
is
adjusting
the
sensitivity
of
a
particular
switch
's
actuation
mechanism.
Among
the
possibilities
is
the
fact
that
the
players
have
not
actuated
that
switch
because
of
some
other
problem;
the
operator
should
try
to
analyze
what
could
cause
the
switch
to
be
missed
during
game
play,
and
remedy
that
problem
cause.
Vl th
these
new
tests,
switch
problems
are,
therefore,
more
easily
isolated.
3.
Play eld
or
CPU
Board?
To
determine
whether
a
switch
problem
is
in
the
playfield
or
the
CPU
Board,
remove
connectors
1P8
and
1P10
from
the
CPU
Board.
Begin
the
Switch
Test.
Use
a
jumper
wire
to
simulate
switch
actuation.
For
example,
placing
a
jumper
between
1J10-9
and
1J8-2
should
(based
on
the
Switch-Matrix
Table)
should
produce
an
indication
of
switch
09
being
actuated.
C-SIDE
TEST
From
the
Switch
Test,
press
ADVANCE.
Observe
that
the
upper
display
shows
a
message,
C-SIDE
TEST,
and
that
the
lower
display
shows
08
(C-Side
Test
identifier).
This
test
confirms
that
Solenoid
A/C
Select
Relay
(Sol.
12)
does
alternate
between
the
“A”
and
“C"
sides
of
the
circuitry.
The
upper
display
then
changes
to
show
the
‘side’
of
the
circuit
being
tested,
alternating
the
relay
between
"SELECTED
A-SlDE"
and
"SELECTED
C-SlDE",
while
the
lower
display
shows
the
state
of
the
C-Side
Switch.
While
the
“SELECTED
C-SIDE”
test
is
occurring,
when
the
C-Side
Switch
closes,
the
lower
display
shows
"C-SlDE".
when
the
“SELECTED
A-SlDE”
message
appears,
the
word
“Err”
appears
in
the
lower
display
to
indicate
that
there
is
no
electrical
connnection
from
the
C-
side
to
the
A-side.
The
message
"Err"
also
appears
whenever
the
C-Side
Switch
is
not
operating
properly.
Causes
of
improper
operation
can
be
blown
fuses
(F8
or
F2C)
or
a
faulty
relay
on
the
Aux
Power
Driver
Board;
failure
of
the
12
or
24
volt
power
circuits;
a
switch
matrix
failure;
or
faulty
connections
between
the
circuit
boards
in
the
game's
backbox
(CPU
Board,
Aux
Power
Driver
Board,
Backbox
Interconnect
Board).
To
halt
the
A/C
Flelay's
operation,
press
MANUAL-DOWN
and
press
ADVANCE
to
activate
the
A/C
Relay
manually.
ENDING
THE
DIAGNOSTIC
TESTS.
To
end
the
Diagnostic
Tests,
reach
the
Car
Test
(09
in
the
Player
3
display),
use
AUTO-UP
and
press
ADVANCE.
The
backbox
displays
should
show
the
Whirlwind
game's
Identification
information
(the
Id
00
screen).
Use
MANUAL-DOWN,
and
press
ADVANCE
to
reach
Adjustment
item
70
(INSTALL
FACTORY).
Use
AUTO-UP,
and
press
ADVANCE
to
go
to
the
.
Wlfn lr w lmil
$3
5

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