Multi-DM™ User Manual Section 9 - DMShapes Software Overview
BMC Document Number: DOC-0009 Rev. 5.2 Page 39
9.2.7 To Poke All Actuators in Sequence
• On the Toolbar, click the Play button.
All actuators, starting with Actuator 0 and ending with the highest number actuator,
will be poked in sequence
The poke, just poked, and final actuator values after the operation completes
depend upon the starting state as follows:
o If the actuators have been set to a single value by the piston or by the Zero
button and no individual actuators changed from that value, then the Play
operation:
• Pokes each actuator at 0.8 then returns it to its previous value.
o If the actuators have been set to a single value by the piston or by the Zero
button and one or more individual actuators changed from that value, then the
Play operation:
1. Sets all actuators to the current piston value.
2. Pokes each actuator at 0.8 then returns it to its previous value.
3. When the entire cycle completes, all previous actuator values are restored.
o If a Command Map has been applied, with or without any individual actuator
values manually changed, then the Play operation:
1. Sets all actuators to the current piston value (0.25).
2. Pokes each actuator at 0.8 then returns it to its previous value.
3. When the entire cycle completes, all previous actuator values are restored.
As this command pokes each actuator at 0.8, it has no effect if all actuators
have been set to 0.8 by the Piston or a Command Map.