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LA Audio DPF3103 - 4 Description of Controls; Memory Management; Storing a Program; Naming a Program

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11
4.0 DESCRIPTION OF CONTROLS
4.1 MEMORY MANAGEMENT
The memory system of the DPF3103 is arranged into four main areas -
1. Scratch pad - the working area where all editing is done
2. Program - used to store up to 99 DPF3103 set-ups.
Each Program Memory location stores data for a complete set-up i.e. all
parameters for the Graphic, Parametric & Filters, Dynamics and when fitted
the Delay & Digital I/O options. Program 00 is pre-programmed and cannot
be edited. It provides flat settings (both EQ and GAIN) for the Graphic and
Parametric & Filters and safe default settings for the Dynamics processors.
3. System - used to store Meter settings, Backlight timer, MIDI channel etc.
4. Real Time Analyser - used to store up to 45 RTA Curves.
STORING A PROGRAM:
Used to store the contents of the Scratch pad to a numbered and named program
location. Remember you cannot save to Program '00'.
Press STORE. A dialogue box shows the current Program number and name.
Use the DATA WHEEL to select a program number and press STORE.
If the program location already has data stored in it a dialogue box with 'This
location is not empty .....' is shown
Press ESCAPE to cancel the STORE routine
OR
Press ENTER to overwrite the program location with the current edit.
You can also save a program by pressing ENTER directly after STORE. This
will of course overwrite any data present in the selected location.
NAMING A PROGRAM:
Use to name a program.

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