4-6
Presets
Lexicon
PROGRAM BANK 0 (P0) (continued)
MODULATION EFFECTS (continued)
3.1 RotorCabinet ADJUST: Slow/Fast 0–1
Similar to FSw2 Rotor, but ADJUST is used to toggle the speed of
the rotors between slow and fast. Soft Row parameters include FX
Width which sets the width and direction of the spin.
3.2 MIDI Rotary ADJUST: EkoFbk 0–100
Similar to FSw2 Rotor, but with echoes added and the rotors
patched up for MIDI control. MIDI After Touch toggles speed.
Press hard to spin fast, press hard again to spin slow. ADJUST
controls the amount of echo feedback. Use Tap to synchronize the
echoes with rhythmic material.
3.3 Tiled Rotary ADJUST: Slow/Fast 0–1
The RotorCabinet effect in a tiled room. Try it with background
vocals, as well as the usual keyboard and guitar sources. ADJUST
toggles the spin rates between slow and fast.
3.4 RotoWood ADJUST: Speed 0–10
ADJUST quickly advances the speed of the rotors. Increase the
Feedback Master for more upper rotor “howling”.
3.5 RandomImages ADJUST: ImageKnob 0–127
This effect works best with solo instruments or voices. Individual
input notes come out at random locations in the stereo image.
ADJUST varies delay time, adds chorusing, and turns up tempo
related echo levels. Delays "creep" slowly out to new time values.
SPECIAL EFFECTS
3.6 Under Water ADJUST: DrownKnob 0–100
This effect really pulls you under! It will submerge any track under
water. ADJUST controls the over all rate of the effect.
3.7 Thunder FX ADJUST: FlashTime 0–127
An unusual special effect that produces a rolling clap of thunder
from a percussive source (tom toms , etc.) and ethereal sweeps
from synth pads. The effect is driven by the AR Env, which is
available in the soft row. ADJUST controls the AR release rate.
3.8 Thunder FX 2 ADJUST: FlashTime 0–127
A variation of Thunder FX. The zaps are produced by setting a
much faster release rate. ADJUST controls the release rate.
3.9 ChaosImpuls ADJUST: GldResp 0–100
This special effect is hard to describe but interesting to listen to. It
produces chaotic rhythms and detunings from the input source.
ADJUST sets the chaotic limits. Try this with individual percussive
hits.
4.0 DemonDescent ADJUST: GldResp 0–100
Dark reverb and modulated detuning are combined to create an
eerie special effect. ADJUST controls the rate and depth of the
detuning.
4.1 RoughIdle FX ADJUST: Speed 0–127
Use this to mutate any steady, broad band source into a poorly
tuned combustion engine. ADJUST controls the speed.