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MACROMEDIA FLASH 8-ACTIONSCRIPT 2.0 LANGUAGE - Blurx (Bevelfilter.blurx Property)

MACROMEDIA FLASH 8-ACTIONSCRIPT 2.0 LANGUAGE
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278 ActionScript classes
rect.lineTo(w, h);
rect.lineTo(0, h);
rect.lineTo(0, 0);
rect._x = 20;
rect._y = 20;
return rect;
}
blurX (BevelFilter.blurX property)
public blurX : Number
The amount of horizontal blur in pixels. Valid values are from 0 to 255 (floating point). The
default value is 4. Values that are a power of 2 (such as 2, 4, 8, 16, and 32) are optimized to
render more quickly than other values.
Availability: ActionScript 1.0; Flash Player 8
Example
The following example changes the
blurX property on the existing MovieClip instance
(
rect) when a user clicks it:
import flash.filters.BevelFilter;
var rect:MovieClip = createBevelRectangle("BevelBlurX");
rect.onRelease = function() {
var filter:BevelFilter = this.filters[0];
filter.blurX = 10;
this.filters = new Array(filter);
}
function createBevelRectangle(name:String):MovieClip {
var w:Number = 100;
var h:Number = 100;
var bgColor:Number = 0x00CC00;
var rect:MovieClip = this.createEmptyMovieClip(name,
this.getNextHighestDepth());
rect.beginFill(bgColor);
rect.lineTo(w, 0);
rect.lineTo(w, h);
rect.lineTo(0, h);
rect.lineTo(0, 0);
rect._x = 20;
rect._y = 20;

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