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MACROMEDIA FLASH 8-ACTIONSCRIPT 2.0 LANGUAGE - Type (Textfield.type Property)

MACROMEDIA FLASH 8-ACTIONSCRIPT 2.0 LANGUAGE
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1220 ActionScript classes
var my_text1:TextField = this.createTextField("my_text1",
this.getNextHighestDepth(), 10, 10, 300, 30);
my_text1.text = "thickness = 200";
my_text1.antiAliasType = "advanced";
my_text1.border = true;
my_text1.thickness = 200;
my_text1.embedFonts = true;
my_text1.setTextFormat(my_format);
var my_text2:TextField = this.createTextField("my_text2",
this.getNextHighestDepth(), 10, 50, 300, 30);
my_text2.text = "thickness = -200."
my_text2.antiAliasType = "advanced";
my_text2.thickness = -200;
my_text2.border = true;
my_text2.embedFonts = true;
my_text2.setTextFormat(my_format);
If your SWF file includes a version 2 component, use the version 2 components
DepthManager class instead of the
MovieClip.getNextHighestDepth() method, which is
used in this example.
See also
antiAliasType (TextField.antiAliasType property)
type (TextField.type property)
public type : String
Specifies the type of text field. There are two values: "dynamic", which specifies a dynamic
text field that cannot be edited by the user, and
"input", which specifies an input text field.
Availability: ActionScript 1.0; ActionScript 1.0; Flash Player 6
Example
The following example creates two text fields:
username_txt and password_txt. Text is
entered into both text fields; however,
password_txt has the password property set to true.
Therefore, the characters display as asterisks instead of as characters in the
password_txt
field.
this.createTextField("username_txt", this.getNextHighestDepth(), 10, 10,
100, 22);
username_txt.border = true;
username_txt.type = "input";
username_txt.maxChars = 16;
username_txt.text = "hello";

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