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MACROMEDIA FLASH 8-ACTIONSCRIPT 2.0 LANGUAGE - Loadstringex (Locale.loadstringex Method)

MACROMEDIA FLASH 8-ACTIONSCRIPT 2.0 LANGUAGE
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Locale (mx.lang.Locale) 739
function checkLocaleStatus():Void {
if (Locale.checkXMLStatus()) {
clearInterval(locale_int);
trace("clearing interval @ " + getTimer() + " ms");
}
}
// callback function for Locale.setLoadCallback()
function localeCallback(success:Boolean):Void {
greeting_txt.text = Locale.loadString("IDS_GREETING");
}
See also
loadStringEx (Locale.loadStringEx method)
loadStringEx (Locale.loadStringEx method)
public static loadStringEx(stringID:String, languageCode:String) : String
Returns the string value associated with the given string ID and language code. To avoid
unexpected XML file loading,
loadStringEx() does not load the XML language file if the
XML file is not already loaded. You should decide on the right time to call the
loadLanguageXML() method if you want to load a XML language file.
Availability: ActionScript 2.0; Flash Player 8
Parameters
stringID:String - The identification (ID) number of the string to load.
languageCode:String - The language code.
Returns
String - The string value associated with the given string ID in the language specified by the
languageCode parameter.
Example
The following example uses the
loadStringEx() method to trace the value of the
IDS_GREETING string for the currently loaded French language XML file.
import mx.lang.Locale;
Locale.setLoadCallback(localeCallback);
Locale.loadLanguageXML("fr");
function localeCallback(success:Boolean) {
trace(success);
trace(Locale.stringIDArray); // IDS_GREETING
trace(Locale.loadStringEx("IDS_GREETING", "fr")); // bonjour
}

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