EasyManua.ls Logo

MACROMEDIA FLASH 8-ACTIONSCRIPT 2.0 LANGUAGE - Rotation (Video._Rotation Property); Smoothing (Video.smoothing Property)

MACROMEDIA FLASH 8-ACTIONSCRIPT 2.0 LANGUAGE
1378 pages
Print Icon
To Next Page IconTo Next Page
To Next Page IconTo Next Page
To Previous Page IconTo Previous Page
To Previous Page IconTo Previous Page
Loading...
Video 1281
_rotation (Video._rotation property)
public _rotation : Number
Indicates the rotation of the Video object, in degrees, from its original orientation. Values
from 0 to 180 represent clockwise rotation; values from 0 to -180 represent counterclockwise
rotation. Values outside this range are added to or subtracted from 360 to obtain a value
within the range. For example, the statement
my_video._rotation = 450 is the same as
my_video._rotation = 90.
Availability: ActionScript 1.0; Flash Player 8
smoothing (Video.smoothing property)
public smoothing : Boolean
Specifies whether the video should be smoothed (interpolated) when it is scaled. For
smoothing to work, the player must be in high-quality mode. The default value is
false (no
smoothing).
Availability: ActionScript 1.0; Flash Player 6
Example
The following example uses a button (called
smoothing_btn) to toggle the smoothing
property that is applied to the video
my_video when it plays in a SWF file. Create a button
called
smoothing_btn and add the following ActionScript to your FLA or AS file:
this.createTextField("smoothing_txt", this.getNextHighestDepth(), 0, 0,
100, 22);
smoothing_txt.autoSize = true;
var my_nc:NetConnection = new NetConnection();
my_nc.connect(null);
var my_ns:NetStream = new NetStream(my_nc);
my_video.attachVideo(my_ns);
my_ns.play("video1.flv");
my_ns.onStatus = function(infoObject:Object) {
updateSmoothing();
};
smoothing_btn.onRelease = function() {
my_video.smoothing = !my_video.smoothing;
updateSmoothing();
};
function updateSmoothing():Void {
smoothing_txt.text = "smoothing = "+my_video.smoothing;
}

Table of Contents

Related product manuals