EasyManua.ls Logo

MACROMEDIA FLASH 8-ACTIONSCRIPT 2.0 LANGUAGE - Blurx (Gradientbevelfilter.blurx Property)

MACROMEDIA FLASH 8-ACTIONSCRIPT 2.0 LANGUAGE
1378 pages
Print Icon
To Next Page IconTo Next Page
To Next Page IconTo Next Page
To Previous Page IconTo Previous Page
To Previous Page IconTo Previous Page
Loading...
GradientBevelFilter (flash.filters.GradientBevelFilter) 617
var colors:Array = [0xFFFFFF, 0xCCCCCC, 0x000000];
var alphas:Array = [1, 0, 1];
var ratios:Array = [0, 128, 255];
var filter:GradientBevelFilter = new GradientBevelFilter(5, 225, colors,
alphas, ratios, 5, 5, 5, 3, "inner", false);
art.filters = new Array(filter);
return art;
}
See also
ratios (GradientBevelFilter.ratios property)
blurX (GradientBevelFilter.blurX property)
public blurX : Number
The amount of horizontal blur. Valid values are 0 to 255. A blur of 1 or less means that the
original image is copied as is. The default value is 4. Values that are a power of 2 (such as 2, 4,
8, 16 and 32) are optimized to render more quickly than other values.
Availability: ActionScript 1.0; Flash Player 8
Example
The following example demonstrates how to set the
blurX property on an existing object.
import flash.filters.GradientBevelFilter;
var mc:MovieClip = setUpFilter("blurXExample");
mc.onRelease = function() {
var arr:Array = this.filters;
arr[0].blurX = 16;
this.filters = arr;
}
function setUpFilter(name:String):MovieClip {
var art:MovieClip = this.createEmptyMovieClip(name,
this.getNextHighestDepth());
var w:Number = 150;
var h:Number = 150;
art.beginFill(0xCCCCCC);
art.lineTo(w, 0);
art.lineTo(w, h);
art.lineTo(0, h);
art.lineTo(0, 0);

Table of Contents

Related product manuals