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MACROMEDIA FLASH 8-USING FLASH - Page 118

MACROMEDIA FLASH 8-USING FLASH
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118 Working with Color, Strokes, and Fills
To create or edit a solid color with the Color Mixer:
1. To apply the color to existing artwork, select an object or objects on the Stage.
2. Select Window > Color Mixer.
3. To select a color mode display, select RGB (the default setting) or HSB from the pop-up
menu in the upper right corner of the Color Mixer.
4. Click the Stroke or Fill icon to specify which attribute is to be modified.
5. If you selected the Fill icon in step 4, verify that Solid is selected in the Type pop-up menu
of the Color Mixer.
6. Click the arrow in the lower right corner to expand the Color Mixer.
7. Do one of the following:
Click in the color space in the Color Mixer to select a color. Drag the Brightness
control to adjust the brightness of the color.
Enter values in the color value boxes: Red, Green, and Blue values for RGB display;
Hue, Saturation, and Brightness values for HSB display; or hexadecimal values for
hexadecimal display. Enter an Alpha value to specify the degree of transparency, from
0 for complete transparency to 100 for complete opacity.
Click the Default Stroke and Fill button to return to the default color settings, black
and white (white fill and black stroke).
Click the Swap Stroke and Fill button to swap colors between the fill and the stroke.
Click the No Color button to apply no color to the fill or stroke.
Click the Stroke or Fill color box and select a color from the pop-up window.
8. To add the color defined in step 7 to the color swatch list for the current document, select
Add Swatch from the pop-up menu in the upper right corner of the Color Mixer.
NOTE
Be sure to click the icon, not the color box, or the color pop-up window will open.
NOTE
To create colors other than black or white, make sure the Brightness control is
not set to either extreme.
NOTE
You cannot apply a stroke or fill of No Color to an existing object. Instead, select
the existing stroke or fill and delete it.

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